Gameplay
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No more Dollar Store flashlights (increased flashlight range)
Simply increases the flashlight range so it doesn't feel like a cheap Wal-Mart flashlight.
- 41KB
- 117
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No more Dollar Store flashlights (increased flashlight range)
Simply increases the flashlight range so it doesn't feel like a cheap Wal-Mart flashlight.
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Cheaper resupply pods (40 - 50 - 60 nitra)
Makes resupply pods cost 40, 50 or 60 nitra instead of 80 for use with mods having increased enemies
- 4KB
- 79
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Cheaper resupply pods (40 - 50 - 60 nitra)
Makes resupply pods cost 40, 50 or 60 nitra instead of 80 for use with mods having increased enemies
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‣ Requires the Blueprint Mod Manager.‣ Customize Doretta with up to 4 turrets, 2 mineral deposits, 2 pipeline starts, 1 floodlight a goo trap and optional 50% damage reduction for higher hazards.
- 59KB
- 62
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‣ Requires the Blueprint Mod Manager.‣ Customize Doretta with up to 4 turrets, 2 mineral deposits, 2 pipeline starts, 1 floodlight a goo trap and optional 50% damage reduction for higher hazards.
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Swarm Size Control (Former Larger enemy spawns 1.5x - 2x - 3x - 4x - 5x)
Simply increases the amount of enemies spawned (Naturally and in waves) between 1x and 10x, by increments of 0.25x
- 3.7MB
- 38
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Swarm Size Control (Former Larger enemy spawns 1.5x - 2x - 3x - 4x - 5x)
Simply increases the amount of enemies spawned (Naturally and in waves) between 1x and 10x, by increments of 0.25x
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For people who don't like haz5's bullet sponge enemies, but find haz4 too easy. Brings haz4 enemies in haz5, with double the amount
- 15KB
- 38
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For people who don't like haz5's bullet sponge enemies, but find haz4 too easy. Brings haz4 enemies in haz5, with double the amount
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Improved Doretta armor (damage resistance)
Adds either a 50% or 75% enemy damage resistance to Doretta, for use with mods increasing enemy spawns, or higher difficulty mods
- 46KB
- 35
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Improved Doretta armor (damage resistance)
Adds either a 50% or 75% enemy damage resistance to Doretta, for use with mods increasing enemy spawns, or higher difficulty mods
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Escort mission flying rocks reduced health
This is a sub-mod, to use with the mod Starship Troopers where the amount of flying rocks during the second stage of Escort missions can be overwhelming.
- 15KB
- 23
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Escort mission flying rocks reduced health
This is a sub-mod, to use with the mod Starship Troopers where the amount of flying rocks during the second stage of Escort missions can be overwhelming.
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Just adds a Zipline Gun as an optional replacement for the Platform GunAdded Grappling Gun as another option by request
- 2KB
- 20
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Just adds a Zipline Gun as an optional replacement for the Platform GunAdded Grappling Gun as another option by request
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No more Dollar Store flashlights - Dash perk suicide preventer
Merges the mods "No more Dollar Store flashlights" and "Dash perk suicide preventer" that are mutually incompatible
- 41KB
- 19
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No more Dollar Store flashlights - Dash perk suicide preventer
Merges the mods "No more Dollar Store flashlights" and "Dash perk suicide preventer" that are mutually incompatible
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Elite mode of my "Starship Troopers" mod with triple enemy count and no small-spawn maps. Recommended for level 300+
- 10KB
- 16
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Elite mode of my "Starship Troopers" mod with triple enemy count and no small-spawn maps. Recommended for level 300+
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Negates BET-C's friendly fire damage
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Mod that scales up 20+ elements of difficulty similar to how they scale for Hazard levels in the base game. There is much more enemy variety and enemies are faster, tougher, more numerous, and more lethal.
- 25KB
- 13
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Mod that scales up 20+ elements of difficulty similar to how they scale for Hazard levels in the base game. There is much more enemy variety and enemies are faster, tougher, more numerous, and more lethal.
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Mod that scales up 20+ elements of difficulty similar to how they scale for Hazard levels in the base game. There is much more enemy variety and enemies are faster, tougher, more numerous, and more lethal.
- 25KB
- 11
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Mod that scales up 20+ elements of difficulty similar to how they scale for Hazard levels in the base game. There is much more enemy variety and enemies are faster, tougher, more numerous, and more lethal.
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Makes the "Dash" perk trigger after double-tapping SHIFT within 0.2 seconds instead of 0.4 seconds.
- 14KB
- 3
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Makes the "Dash" perk trigger after double-tapping SHIFT within 0.2 seconds instead of 0.4 seconds.
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Sets all hazard difficulty factors that scale to player number to what they would be in a 4-player lobby regardless of player count.
- 1KB
- 2
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Sets all hazard difficulty factors that scale to player number to what they would be in a 4-player lobby regardless of player count.
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Deep Rock Galatic - Save Game 100 - All Seasonals
All weapons unlocked - All event and season cosmetics - Level max and promotion 25 on all characters
- 400KB
- 1
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Deep Rock Galatic - Save Game 100 - All Seasonals
All weapons unlocked - All event and season cosmetics - Level max and promotion 25 on all characters
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Cave Complexity mission double the difficulty,ExploderTank is protagonist.Tank of Spider much.hell!!!(Mineral display problems)
- 3.1MB
- 0
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Cave Complexity mission double the difficulty,ExploderTank is protagonist.Tank of Spider much.hell!!!(Mineral display problems)