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StinVec

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StinVec

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About this mod

Utilizing the TexMod tool, this mod re-textures all suits (excluding 3 co-op suits) to being deep green and black.
Individual suit re-texture skin files are also included for easier mix-and-match with other suit skin packs.

Requirements
Permissions and credits
Donations
· All Suits - Deep Green and Black ·
* * * * * * * * * * * * * * * * * * * * *
by StinVec
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Utilizing the TexMod tool, this mod re-textures all suits (excluding co-op suits) to being deep green and black.

580KB TexMod tool can be acquired from:
-|- https://archive.tombraiderhub.com/tr7/modding/texmod/download/texmod.zip
See "Questions" section below for more information on TexMod if you are not yet familiar with this 13+ year old trusted game modding tool.

[ Suits Re-textured ]
-|- Archaeologist
-|- Arctic Survival
-|- Elite
-|- Engineering
-|- Eudora EVA
-|- First Contact
-|- Hacker
-|- Legionary
-|- Marauder
-|- N7
-|- Sharpshooter
-|- Starter
-|- Tundra Recon
-|- Witness

____Co-op Suits Unaffected
x Hostile Environment Suit
x Deep Dig Suit
x Flight Suit
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[ Dead Space 1 re-texture skin packs offered ]
-|- All Suits All Black

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[ Dead Space 2 re-texture skin packs also available ]
_____ Gun Re-textures _____
-|- All Guns All Black
-|- All Guns Plasma - Black and Aqua
-|- All Guns Plasma - Black and Lime
-|- All Guns Plasma - Black and Orange
-|- All Guns Plasma - Black and Red

_____ Suit Re-textures _____
-|- All Suits All Black
-|- All Suits Deep Aqua and Black
-|- All Suits Deep Green and Black
-|- All Suits Deep Red and Black
-|- All Suits Plasma - Black and Aqua
-|- All Suits Plasma - Black and Lime
-|- All Suits Plasma - Black and Orange
-|- All Suits Plasma - Black and Red
-|- Ghost (select suits re-textured All White)
-|- Magma (select suits re-textured Black and Orange)
-|- Red (select suits re-textured Black and Red)
-|- Slime (select suits re-textured Black and Lime)
-|- Tidal (select suits re-textured Black and Aqua)
-|- Visor Re-color (all suit visors re-colored to your color choice)
-|- RIG Re-color (all suit RIGs re-colored to your color choice)
-|- RIG Designs (all suit RIGs re-designed to your style choice)

Individual suit re-textures can be used at the same time as the 'All Suits" re-texture skin pack. Ensure individual suits are
listed in TexMod above the "All Suits" skin file so the select re-texture suit skin is loaded after the All Suits skin file.
(see "Questions" section below)

Selected Visor Color affects all suits. Cannot have red visor on one suit, and green visor on another.
Selected RIG Color affects all suits. Cannot have red RIG on one suit, and green RIG on another.
Selected RIG Design affects all suits. Cannot have Skull RIG on one suit, and Tendril RIG on another.

Essentially, at one time you can load without conflict:
+ 1 'Selective' suit skin per suit
+ 1 'All Suits' skin pack color (to re-texture all other suits)
+ 1 Visor Color skin
+ 1 RIG Color skin
+ 1 RIG Design skin
+ 1 'Selective' weapon skin per weapon
+ 1 'All Weapons' skin pack color (to re-texture all other weapons)

Combine Suit Color, Visor Color and RIG Color with your choice of RIG Design for a completely themed suit.

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[ Additional Dead Space 3 re-texture skin packs offered ]
-|- All Suits All Black
-|- All Suits Deep Red and Black
-|- RIG Re-color (all suit RIGs re-colored to your color choice)
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Note:
Several suits share the same model design with few differences beyond textures, bump maps, material appearance and
lighting. I altered only the core suit textures to be deep green and black with a neutral white lighting on some of the textures,
as well as some of the suit decals. Suit materials, bump maps and other design elements remain unchanged. Because of this,
differences between suits of the same design may not be as noticeable while using this mod as they are normally.
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This mod utilizes Texmod v0.9b for texture replacement. As this program simply tells the game to use the altered textures
in the mod package file during runtime, no changes are made to any actual game files.

However, due to how the tool interacts with the DX9 rendering API to replace textures, if you are running the game through
a gaming client like Steam or Origin, avoid multiplayer while using this mod or play in 'Offline Mode' when possible to avoid
their anti-cheat services possibly causing you undesired repercussions due to interpreting the tool's behavior as a cheat.
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--Questions--
What is Texmod?
The TexMod modding tool was created by Racer_S back in 2006 at tombraiderhub.com for altering Lara's appearance in
the Tomb Raider games. Since its release well over a decade ago, it has been used by many, many gamers and modders
to alter the appearance of elements in hundreds of games. The tool can be used by mod creators to package altered
textures together to then share for others to use, or as a player to load packages made by other people.

You can download RS's Texmod.exe file directly from tombraiderhub at this link:
-|- https://archive.tombraiderhub.com/tr8/modding/index.html

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Why are the suits earned from co-op not re-textured as well?
I do not take part in co-op. As unlocking these suits requires completing all missions/collecting all weapon parts and logs,
I would need to enter co-op to complete those missions and collect the various collectible items locked off to solo players
in those areas. As I have not earned those suits, I cannot equip them to then extract their textures to modify and include
in the mod.

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Can I also use ReShade/SweetFX at the same time?
Yes! TexMod only interacts with the DX9 API in regards to redirecting game textures in memory to textures used in the tpf
files. It is fully compatible with SweetFX/ReShade programs.

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How do I load the skins onto the game using Texmod?
Using these skin files is extremely fast and easy to do and no installation is necessary.
Simply:
- Extract the Texmod.exe mod tool and the mod's "***.tpf" file(s) to any place on your computer
- Launch the extracted Texmod.exe program
- Select/Locate your game executable via the large folder icon at the top left
- Select the desired mod "***.tpf" file(s) via the small folder icon in the center
- Launch the game using the 'Run' button at the bottom of the Texmod window


Note For "Origin" users:
I've read of issues launching the game due to how the Origin game launcher works, but the issue is easily avoided. If your
game is the Origin version, I guess the Origin launcher is required to launch the game's executable instead of being able to
load the game on its own like you can in all other instances of the game. This means TexMod cannot be used instead to
launch the game.

i.e. "Origin > Game Executable" prevents "TexMod > Game Executable"
TexMod would need to be inserted between the two: "Origin > TexMod > Game Executable"
This is accomplished by a simple renaming of TexMod and the game executable so Origin will launch TexMod and then
TexMod can be used normally to load the game executable.
- Rename your game executable from "deadspace3.exe" to something else, like "real deadspace3.exe"
- Rename the TexMod executable to "deadspace3.exe" and place it in the game installation folder with the "real deadspace3.exe" file.

If what I've read on this issue is accurate, when you launch the game via Origin then it will simply launch the executable
file named "deadspace3.exe", which will actually be TexMod. You can then point TexMod to your "real deadspace3.exe" game
executable file, select your skins and hit Run on the TexMod window to launch the game.

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Can I use more than one skin file at a time?
Absolutely! You can select and load multiple skin files (individually from different stored locations or in bulk if stored in the same folder).
The TexMod tool will also remember recently selected game executables and skin files for faster loading in the future.

However, take note of which skins you are loading at the same time and if they are for the same suit/weapon. The loaded skin
files are loaded in sequence from the bottom to the top, so the textures in the top-most files will take precedence.

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How do I remove the mod?
As no installation is necessary, no uninstallation is necessary.
Simply:
- Delete the Texmod.exe and mod "***.tpf" file(s) from wherever you extracted them to
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If you like to use this mod and feel it adds to your enjoyment of the game, I would appreciate it greatly if you would please
consider coming back and donating to me via PayPal using the Donate dropdown above this mod description if you are able to.

If even $1 or some pocket change is not something you would be interested in donating, please consider taking
a few seconds to register on or log into Nexusmods and endorse this file to show you appreciate this mod.

I sincerely thank you for using my mod(s) and for possibly considering my above request.
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__________________________________________________ Recent Updates __________________________________________________
2019, February 22
v1.0 released
  • Initial Release
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