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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credit for sounds goes to: Chris Fergo - http://theforce.net/fanfilms/postproduction/soundfx/saberfx_fergo.asp thekidfromdenver - http://www.youtube.com/watch?v=N6fJxqzeF88
Donation Points system
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To use this mod, have Gibbed Dead Rising 2 .BIG Unpacker/Repacker Tool (REV.11) ready, then:
1. Copy the "streamedassets.big" file in your DR2 data folder, to a different folder as a backup
2. Drag the "streamedassets.big" file in your DR2 data folder onto "Gibbed.DeadRising2.Unpack.exe" A folder named "streamedassets_big" will eventually be created in the DR2 data folder
3. Extract "fx_laserlight.big" from the mod .zip file (then move it) into the "streamedassets_big" folder
4. If still present in the DR2 data folder, delete the original "streamedassets.big"
5. Rename the "streamedassets_big" folder to "streamedassets"
6. Drag the "streamedassets" folder onto "Gibbed.DeadRising2.Pack.exe" A new "streamedassets.big" containing the new sounds should be created in the DR2 data folder
7. If still present in the DR2 data folder, delete the "streamedassets" folder
Now you should be good to go and enjoy some awesome light sabre sounds!
Credit for sounds goes to: Chris Fergo - http://theforce.net/fanfilms/postproduction/soundfx/saberfx_fergo.asp thekidfromdenver - http://www.youtube.com/watch?v=N6fJxqzeF88