Days Gone

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with the soundtrack, the playermodel swap and increased difficulty and spawn/move/hordes, i turned this-gathering/survival-action into survival-via-action. Unlimited ammo, to compensate, this game is way more intense and different; HUNK model helps make some of the dialogue line-reads for Deacon funnier too somehow.

HUNK playermodel mod: https://www.nexusmods.com/daysgone/mods/59

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