An old school biker outfit for Deacon, including gloves, a leather jacket, and riding boots.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Author notes
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File credits
Started from the looks definition file from Hipster Longcoat Deek by wogabovkid to save some time as opposed to re-creating the same hair and beard combo.
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Changelogs
Version 1.1.0
Bug Fixes, improved cutscene support
I found a leather jacket in the game files that didn't seem to be finished, touched it up, put Deek's cut over it, and threw together the rest of an outfit to go with it. Deacon is a bit better prepared for riding in the weather seen in the game - bro was asking to die of hypothermia riding in the snow with bare hands and a light jacket at best.
Also switches to a version without the cut when Deek doesn't have it in the story.
Full disclosure: I started from the looks definition file from Hipster Longcoat Deek by wogabovkid to save some time as opposed to re-assembling the same hair and beard parts. Everything else is different. I've set it to give them a portion of the DP from this mod.
V1.1.0: Fixed some minor bugs, tweaked some vertex weights, and changed the implementation to show properly in all but a few cutscenes. Some cutscenes have an issue where a vertex around Deek's wrists will go rogue and I can't for the life of me figure out why.