Days Gone
0 of 0

File information

Last updated

Original upload

Created by

lexo1000

Uploaded by

lexo1000

Virus scan

Safe to use

Tags for this mod

About this mod

Edits sell/buy prices of supplies, bike parts, weapons, food & herbs, spawn rate of items, max carrying capacity...

Permissions and credits
INSTALLATION

Paste the downloaded .pak file into %LocalAppData%\BendGame\Saved\Paks folder. Create it if it doesn't exists.


ACTIVATE .PAK FILES

In order for the game to read .pak files, you need to go to the C:\Program Files (x86)\Steam\steamapps\common\Days Gone\BendGame\Content\sfpaks folder and rename the startuppackages.pak file to startuppackages_modsenabled.pak. You need to do this only once for all your mods.


CHANGES
Vanilla values are between ( )

Respawn rate
  • Herbs : 240 hours/10 days (12 hours)
  • Berries : 360 hours/15 days (12 hours)
  • Mushrooms : 480 hours/20 days (12 hours)
  • Cedar : 720 hours/30 days (12 hours)
  • Scrap : 960 hours/40 days (24 hours)
  • Craft components : 1440 hours/60 days (48 hours)
  • Basic melee weapons (bat , 2x2 etc) : 1440 hours/60 days (4 days)
  • Unique melee weapons : 2160 hours/90 days (4 days)
  • Craftable melee weapons no longer respawn (4 days)
  • Cocktails, bandages, medkits and grenades no longer respawn (48 hours)

Ears & meat carrying capacity
  • Freakers Ears : 100 per freaker (999 per freaker)
  • Animal meat : 20 per animal (999 per animal)

Supply carrying capacity (these changes need a new game to work)
  • Alarm Clock : 10 (5)
  • Beer bottle :  5 (10)
  • Empty Can : 5 (10)
  • Growler : 3 (5)
  • Gun Powder : 10 (5)
  • Kerosene : 3 (5)
  • Nest Residue : 10 (5)
  • Poison : 10 (5)
  • Supressor : 3 of each (1 of each)
  • Spark Ignitor : 10 (5)
  • Sterilizer : 10 (5)

Supply buying
  • Add bandage, herbal, berry & mushroom cocktails to merchant lists from trust level 2.
  • Bandage : 120 (25)
  • Medkit : 200 (100)
  • Herbal cocktail : 100 (25)
  • Berry cocktail : 120 (20)
  • Mushroom cocktail : 140 (25)

Plants selling
  • Herbs : 5 (3)
  • Berry : 10 (5)
  • Mushroom : 15 (6)

Meat selling
  • Crow : 10 (7)
  • Wolf : 30 (20)
  • Cougar : 40 (25)
  • Bear : 50 (40)
  • Deer : 60 (15)

Freaker ears selling
  • Crier : 5 (2)
  • Newt : 5 (3)
  • Swarmer : 10 (5)
  • Screamer : 15 (10)
  • Bleacher : 20 (20)
  • Runner : 20 (20)
  • Breaker : 25 (25)
  • Reacher : 30 (40)
  • Rager : 35 (45)

Ammo buying
  • Ammo prices are based on average real-life prices and then increased a bit.

Weapon availability
  • Removes Drifter Crossbow unlock at start of the game (it's still available after completing a mission)
  • Removes SMP9 & SMP9+ from Hot Springs and Iron Mike's merchants list (SMP9 ++ still available after completing a mission)
  • Removes Lil Stubby & Lil Stubby++ from Hot Springs and Wizard Island merchant list (Lil Stubby + still available at Iron Mike camp)
  • Removes the BND-150 & the three dart recipes from the game (unrealistic weapon)
  • Removes the Nock Volley from the game (unrealistic weapon)
  • Removes The Cowboy from the game (unrealistic weapon)
  • Add the M7 to the Hot Springs merchant
  • Adds the SAF to the Hot Springs merchant
  • Adds the Sawed off to the Hot Springs merchant
  • Adds the Snubnose Revolver (hidden weapon - S&W Model 36) to the Hot Spring merchant
  • Adds Tactical 9 (hidden weapon - Glock 41) to the Iron Mike merchant
  • Adds BSF (hidden weapon - FN P90) to the Wizard Island merchant
  • Reorganizes some weapons between merchants in order to buy all of them without using debug menu

Mag Upgrades
  • Removes Lil Stubby, Badlands Big Game & Crowdbreaker mag upgrades (unrealistic)
  • Upgrades cost 2x normal price

Accesories buying
  • Small supressor : 100 (30)
  • Medium supressor : 150 (45)
  • Large supressor : 200 (60)
  • Flashbang : 300 (100)
  • Frag grenade : 400 (100)

Sidearm weapons buying
> Pistol
  • SAP9 : 1000 (500)
  • PDW : 3000 (1250)
  • Eliminator : 6000 (2000)
  • Tactical 9 : 8000 (2600)
> Sawed-off Shotgun
  • Lil' Stubby 1 : 3000 (2000)
  • Lil' Stubby 3 : 3500 (2000)
  • Lil' Stubby 4 : 4000 (2250)
> SMG
  • SMP9 1 : 4000 (1250)
  • SMP9 3 : 4500 (1250)
> Revolver
  • Snubnose Revolver : 400 (9999)

Primary weapons buying
> Assault Rifle
  • SAF : 1000 (200)
  • MWS : 5000 (2000)
  • US556 : 9000 (3750)
> Rifle
  • M7 : 1000 (500)
  • The Cowboy : 3000 (1000)
  • Badlands Big Game : 4000 (3750)
  • M14 : 6000 (1000)
> Semi-auto Rifles
  • .22 Repeater : 2000 (1000)
  • Liberator : 9000 (3000)
> Shotgun
  • Sawed off : 500 (100)
  • Crowdbreaker : 4000 (2500)
  • RSF60 : 5000 (3000)
  • Combat Shotgun : 6000 (2500)
  • Nock Volley : 7000 (2500)
> SMG
  • M50 Reising : 3000 (2000)
  • Stinger : 4000 (1000)
  • PPSH-41 : 5000 (2250)
  • Swat 10 : 6000 (1500)
  • Chicago Chopper : 8000 (3000)
  • BSF : 12000 (5200)

Special weapons buying
>LMG
  • MG45 : 6000 (2500)
  • RPD : 9000 (1500)
> Sniper
  • M40 : 4000 (2250)
  • C8 : 6000 (2250)
  • Talon 7 : 8000 (3750)
  • .50 BFG : 10000 (3000)
  • BND-150 : 16000 (10000)
> Crossbow
  • Drifter Crossbow : 800 (400)

Refuel & repair services
  • 2x normal price

Bike upgrades buying
Cancels unlocking Nitrous upgrade #1, Gas tank upgrade #1 and Shroud upgrade #1 at start of the game
> Engines
  • 1 : 2000 (1200)
  • 2 : 4000 (2000)
  • 3 : 8000 (3600)
> Exhausts
  • 1 : 1000 (600)
  • 2 : 2000 (1000)
> Saddlebags
  • 1 : 1000 (800)
  • 2 : 2000 (1600)
  • 3 : 3000 (2400)
  • 4 : 4000 (3600)
> Gas tanks
  • 1 : 1000 (500)
  • 2 : 1500 (800)
  • 3 : 2000 (1200)
  • 4 : 3000 (2200)
  • 5 : 4000 (3600)
  • Removes the two Death Stranding tanks from the Diamond Lake mechanic.
> Frames
  • 1 : 1000 (450)
  • 2 : 2500 (1800)
  • 3 : 4000 (3240)
> Suspensions
  • 1 : 2000 (1300)
  • 2 : 3500 (2340)
> Nitrous
  • 1 : 2000 (900)
  • 2 : 3000 (1500)
  • 3 : 5000 (2700)
> Tires
  • 1 : 1500 (840)
  • 1A : 1500 (840)
  • 2 : 2500 (1400)
  • 2A : 2500 (1800)
  • 3 : 4000 (2520)
> Wheels
  • 1 : 400 (250)
  • 2 : 600 (300)
  • 3 : 800 (350)
  • 4 : 1000 (400)
> Fenders
  • 1 : 200 (100)
  • 2 : 400 (120)
  • 3 : 600 (140)
  • 4 : 800 (160)
> Shrouds
  • 1 : 300 (100)
  • 2 : 600 (150)
> Fork
  • 1 : 1000 (800)
> Radiator
  • 1 : 1000 (250)