Days Gone

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Last updated

Original upload

Created by

The God of Vore

Uploaded by

Thegodofvore99

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Safe to use

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About this mod

Here is a version that increases everything.

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Hello, i have uploaded this mod separate from the other due to there being so many files on the other one I don't want people to overlook this one because this one is for an increase of all enemy AI. This includes the frequency of ambushes however ambushes will not have more than three or four npcs attacking you that cannot be changed. This, like the original mod will never generate a crowd of freakers but will cause them to spawn more and more over time.  Personally I recommend deleting the original spawner and replacing it with this. If you downloaded the pak file on the original spawning mod you must delete it and start over. If you have not downloaded any spawn increase mods skip to the third section of this description. I will add the pak versions shortly.

If you downloaded the original spawn increased mod to remove it you must follow this path in order to delete it
  • APPDATA
  • LOCAL
  • BENDGAME
  • SAVED
  • COOKED
  • WINDOWSNOEDITOR
  • BENDGAME
  • CONTENT
  • LIBRARIES
  • BLUEPRINTS
  • GAMEPLAY
  • CONDITIONS
  • FREAKER CONDITIONS
  • Delete AMBIENTSPAWN folder, CONDITIONS folder, and AMBIENTSPAWNGENERATOR( if you have other mods that alter the spawn rates let me know in the comments and i will help you navigate which to delete and which not to delete.

If you downloaded the original spawn increaser mod AND the increased special freakers you must delete the following files:
  • APPDATA
  • LOCAL
  • BENDGAME
  • SAVED
  • COOKED
  • WINDOWSNOEDITOR
  • BENDGAME
  • CONTENT
  • LIBRARIES
  • BLUEPRINTS
  • GAMEPLAY
  • CONDITIONS
  • FREAKER CONDITIONS
  • Delete the following folders. BLEACHER,BREAKER,NEWT,REACHER,SCREAMER,SWARMER
There, now you're free and clear to install this mod. 



THIS SECTION IS FOR IF YOU HAVE NEVER DOWNLOADED A SPAWN INCREASE MOD;



Cooked file mods will not work on mac or cracker versions of the game. In order to use "Cooked" file mods you must first. 

1.Unhide App extensions

For Windows 11
  • Open File Explorer from the taskbar.
  • Select  the VIEW tab go to the show options and select HIDDEN ITEMS
    For Windows 10
  • Open FILE EXPLORER from the taskbar.
  • Select the VIEW Tab go to OPTIONS and select the change folder and search options
  • Select the VIEW tab, in advanced settings select show hidden folders, files, and drives
  • Select Ok2. Find the sfpaks folder ( must be using the steam version)
  •  Open FIle Explorer and select you main drive that your game is stored on should look like Windows (C):
  • Open PROGRAM FILES (x86)
  • Scroll down and open STEAM
  • Scroll down and select STEAMAPPS
  • Open COMMON
  • Open DAYS GONE
  • Open BENDGAME
  • Open CONTENT
  • Rename sfpaks to sfpakss by clicking the folder, pause a second then click it again and will allow you to alter the name of the folder
  •  3. (This is where unhiding the app extensions comes into play) Open the folder for whatever you computer is named mine is Ryan ******
  • If you don't know the name of your computer go to and open your main windows drive  should look like WINDOWS (C):
  • Select users 
  • It should be fairly obvious which one is the computers name open that
  • Open APPDATA it should be a lighter colored folder name than  the rest
  • Open LOCAL folder
  • Open BENDGAME
    4. Drag the COOKED folder from the mod from wherever you saved the mod into the opened folder showing a long number, config, config, cooked, logs, paks
  • It will ask you if you want to merge the folders , select merge
  • Now the mod is saved into your game. You can remove it at any time by going into the cooked folder and deleting any files that show up in there
  • (Notes) if you are having an issue with removing a mod and it doesn't appear to get removed from your game whenever you want to remove it it may be the type of mod that gets baked into your specific save permanently I don't know which of my mods do this at this time. For ones that can be removed  You can VERIFY INTEGRITY of the games files and it will remove all mods from your game. If you are using vortex for other pak mods the mods will be there but they've just been disconnected from the game. All you have to do is redeploy the mods on vortex. You may have to go back and rename sfpaks to sfpakss again im not sure.  
    •  To verify integrity of the game open steam app
    • Open Library
    • Right click on Days Gone and open properties
    • Select Local Files then click verify integrity of game files
    • Any time you do this it will implement a new "sfpaks" folder and will also have your "sfpakss" folder still there. To reinstall all of your mods delete the new sfpaks folder as long as there is also an sfpakss folder present. This will reinstall all your mods. Make sure you do this BEFORE you start the game back up or some of your mods wont work anymore such as ammo storage mods and mods that alter values of certain assets.
    • This is the best way to go about removing every mod instead of having to manually delete every mod or removing them all on vortex one at a time which is a pain ( if you ever want to quickly disconnect but not remove all mods on vortex select purge mods option above the mod list