I THINK I can confirm this mod still works. I just downloaded and deployed it with Vortex, and I was killing freakers with one knife attack using the 25x damage boost version.
This game doesn't have many mods, and even fewer that work properly, but this one gets an endorsement from me. :)
Why does the x5 version takes the same amount of hits to kill a normal zombie as the x3 version? Is it because of some weird health pool mechanic or something? I play on HARD II.
Also I got suggestion (not sure if it's possible) to make aim for all the weapons instantly or aleast faster narrow. Yea I hate the aiming system in the game that Im forced to use Focus, which I dont want to use, because then the aiming feels like cheating, I mean I want to learn to aim good in real time. Anyways all the best man.
Hey, loving your mods already! The immersion fuel tank depletion rate and how underpowered the knife is was really bugging me, thanks!
I play on Survival 1 and I have a bit of a request from you since you're the main Days Gone modder right now:
Could you make a general damage overhaul so the damage you deal to anything is more realistic? I like that fact that you die from only 2 or 3 shots BUT how come enemy humans need 6 or 7 body shots to die from an assault rifle? It's great headshot practice but still, a little immersion breaking when I miss and end up shooting a guy in the chest like 7 times before he dies. I guess it makes more sense for the freakers but even there it's a bit much.
I realise you have a few weapons (like the knife here) which have their damage increased, but not for e.g. pistols which I'm using a lot. Instead of doing all weapons individually, maybe there could be a more general mod where e.g. ALL of the player's outgoing damage is increased by, idk, 3x to reflect a more realistic feel?
54 comments
x10 & x15 for 2-3 hits, mostly 2 hits.
x25 ofc for 1 hit
This game doesn't have many mods, and even fewer that work properly, but this one gets an endorsement from me. :)
I play on Survival 1 and I have a bit of a request from you since you're the main Days Gone modder right now:
Could you make a general damage overhaul so the damage you deal to anything is more realistic? I like that fact that you die from only 2 or 3 shots BUT how come enemy humans need 6 or 7 body shots to die from an assault rifle? It's great headshot practice but still, a little immersion breaking when I miss and end up shooting a guy in the chest like 7 times before he dies. I guess it makes more sense for the freakers but even there it's a bit much.
I realise you have a few weapons (like the knife here) which have their damage increased, but not for e.g. pistols which I'm using a lot. Instead of doing all weapons individually, maybe there could be a more general mod where e.g. ALL of the player's outgoing damage is increased by, idk, 3x to reflect a more realistic feel?
Thanks.