Days Gone
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shelmez

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shelmez

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About this mod

Makes this weapon more dangerous and powerful. Increases the strength and duration of the poison gas, as well as the radius and strength of the explosion of exploding ammunition. Increases the number of crafting items created. Optionally makes the Crossbow automatic (10)

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Makes this weapon more dangerous and powerful. Increases the strength and duration of the poison gas, as well as the radius and strength of the explosion of exploding ammunition.Makes the sound of the shot quieter, and also changes the magnification of the sight.  Increases the number of crafting items created.  Optionally makes the Crossbow automatic (10) Changes the multiplicity of sniper scopes. I recommend using it together with the mod ,, P90 and Auto Shotgun is now on sale ,, to get a weapon, you no longer need to start a New Game +. MB150 is sold at the Iron Mike camp (with mod ,, P90 ,,)

Update 1.2   The MB150 electric bolt has been replaced with an incendiary bolt, you can burn the nests, although the visual effects remain the same
Update 1.3 Elimination of errors. Increased wearable ammunition (350 for conventional weapons and 100-200 for crossbow and MB150), but for this you need to start a new game.

Update 1.5 Berzerk Darts infect more enemies in a single shot


Update 1.5  Now MB150 shoots napalm



Update 1.6 Add Berserk gas darts to MB150. Have fun ))))





Unzip to
%LocalAppData%\BendGame\Saved\Paks
[Create Paks folder if you do not have it]
Final location should be %LocalAppData%\BendGame\Saved\Paks\MB150_Crossbow_P.pak

Now only one weapon is in mod. If you need both a crossbow and MB150, then you need to install two mods

You will need to go into your game install location and rename folder ,,sfpaks,,  to ,,sfpakss,,

If the mod does not work for you, then please write exactly how. Sometimes, when installing a new mod, the game takes a very, very long time to start, do not rush to shout - "robbed". If the game is in the process manager, be patient and wait.