About this mod
Disables player damage penalty at higher difficulties, increases enemy damage multipliers and alters the amount of picked up ammunition.
- Permissions and credits
- Changelogs


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This mod comes in various versions and potentially:
- changes the amount of picked up ammunition by factors between x0.25 and x3
- disables the player damage penalty at higher difficulties
- increases the health of all freaker type enemies on all difficulties by a factor between x1.5 and x3 (WIP)
- increases the player damage by a factor of x1.5 on all difficulties
- increases the respective enemy damage multipliers by a factor of x1.5 on all difficulties
Please refer to the file tab for further details.
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Difficulty Rebalance - Player Damage Fix/Increase and Enemy Damage Increase Collection
Received Melee Weapon Damage:

Received Animal Damage:

Received Ranged Weapon Damage:

Difficulty Rebalance - Player Damage Fix Collection
Received Melee Weapon Damage:

Received Animal Damage:

Received Ranged Weapon Damage:

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Installation:
1.: Paste the downloaded Paks folder into \Users\<Your username>\AppData\Local\BendGame\Saved\
2.: Navigate to your game install directory \Days Gone\BendGame\Content\sfpaks and rename the file startuppackages.pak to startuppackages_modsenabled.pak
3.: Always enjoy your gaming.
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Special thanks to montis for the original mod No Bullet Sponges at High Difficulties.
Special thanks to Discord users alexwise, Voodoo, axel_moore, Shariq the Chill Dude and parttimedishwasher for testing and the mod images. Also to DisposableJuvkam for the incredible additional mod images.
Special thanks to KaiHeilos for the creation of his Asset Editor.