Days Gone
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Bhaeron

Uploaded by

Bhaeron

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About this mod

Potentially changes various difficulty aspects of the game.

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This mod comes in various versions and potentially:

- changes the amount of picked up ammunition by factors between x0.25 and x3
- changes the spawnrates of consumables and craft components
- disables the player damage penalty at higher difficulties
- increases the health of all freaker type enemies on all difficulties by a factor between x1.5 and x3
- increases the player damage by a factor of x1.5 on all difficulties
- increases the respective enemy damage multipliers by a factor of x1.5 on all difficulties


Please refer to the file tab for further details.

My personal files of choice are Player_Damage_Increase_x1.5_Enemy_Damage_Increase_x1.5_P.pak from Difficulty Rebalance - Player Damage Increase and Enemy Damage Increase Collection in combination with Increased_Freaker_Health_x3_P.pak from Difficulty Rebalance - Increased Freaker Health Collection.

They create tense firefights and will not forgive when enemies come within melee range. Since I never upgrade my health via Nero Injectors, results may vary. I also avoid all skills that I feel would hurt the survival-like experience.


I highly recommend you use a variant of AI Enhanced from Uhzu's mod Days Gone Enhanced Collection in addition to this mod.

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Difficulty Rebalance - Player Damage Fix/Increase and Enemy Damage Increase Collection

Received Melee Weapon Damage:


Received Animal Damage:


Received Ranged Weapon Damage:


Difficulty Rebalance - Player Damage Fix Collection

Received Melee Weapon Damage:


Received Animal Damage:


Received Ranged Weapon Damage:


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Installation:

1.: Paste the downloaded Paks folder into \Users\<Your username>\AppData\Local\BendGame\Saved\

2.: Navigate to your game install directory \Days Gone\BendGame\Content\sfpaks and rename the file startuppackages.pak to startuppackages_modsenabled.pak

3.: Always enjoy your gaming.

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Special thanks to montis for the original mod No Bullet Sponges at High Difficulties.

Special thanks to Discord users alexwise, Voodoo, axel_moore, Shariq the Chill Dude and parttimedishwasher for testing and the mod images. Also to DisposableJuvkam for the incredible additional mod images.

Special thanks to KaiHeilos for the creation of his Asset Editor.