Dawn of Man

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Primeval Angel

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primevalangel

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About this mod

More realistic landscapes. More realistic village. More realistic neighboring warrior tribes.

Permissions and credits
Made by Vera Historia / History of Empires and inspired by our Prehistory series. For people who love realism - accurate simulation (not replicate) of reality. If you endorse this mod, we will make it even better :)

Note: To play this mod, just:
- press Download Manual,
- extract zip to "C:\Users\your_account\Documents\DawnOfMan\Scenarios" (use "extract here", not "extract to zip_name"),
- start DoM game, and go to New Game > Community > Realistic Stone Age > choose a map > Start.

Note: You can not place sticks work areas on less than 5 sticks; if you find less sticks, press C three times to maximize work area size, and rotate the orange circle around them, until it encircles nearby sticks and becomes yellow.

Note: To check how many pregnancies you have, press F2 to open demographic stats, and hover over Adult Women.

Note: Previous versions are no longer supported, so please post future comments about latest version only, in order to avoid confusion. In all comments reporting issues, please also specify the version, map, and mode (like "v4, Wooded Hills, Normal"), and as much details about the issue as you can, otherwise I might not be able to fix the issue properly. 

Sound fix: if, like me, you do not hear all animal sounds, people talking, birds singing, river flowing noise, or mammoth foot steps, just go to Settings and change Audio music/sfx/ui volumes from 10/10/10 to 0/10/1, and increase a lot your speakers volume (test near a river).
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    • More realistic landscapes, ranging from very easy to extreme climates, with more realistic grass, forests and dimensions of the land forms. More rain, blizzards and less very-loud-storms.
    • More realistic village, with tens of tribesmen, that, like in historic Neolithic, can easily reach hundred(s) of people before advancing to later eras. Migrants are very rare. Inventing new technology is rare, so most new ideas are learned from neighbors (through trade). By the time you advance, your settlement has grown. Also, your advancements will not cause fauna, migration, birth rate or enemies to change.
    • More realistic neighboring warrior tribes will either attack in large numbers, as they will not risk a suicidal attack (Hardcore mode), or not at all (Normal mode). The vast majority of settlements in history were conquered, so the vast majority of players will be defeated as well. If you are not an expert, do not play Hardcore mode, Normal mode is quite difficult in harder climates.
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License: To use any part of this mod in another work, you must give the following credits: the description must start with the text "Based on the Realistic Stone Age mod by Primeval Angel" (with link to this mod), and the work's thumbnail (if not applicable, then first image) must contain the text "Based on Realistic Stone Age" and be easily readable.