About this mod
Rebalances several late game areas and decorates Firelink Shrine.
- Permissions and credits
- Changelogs
Tomb of the Giants
- All giant skeletons have reduced damage, about 15-25% and are less frequently in positions that force you to engage with them.
- Removed one or two giant (dog?) skeletons
- All enemies drop about 10-20% more souls
Lost Izalith
- Moved the bonfire behind the illusory wall to practically outside the bed of chaos boss room.
- Reduced the amount of the floor that gives way during the bed of chaos fight
- Bed of Chaos drops 20k more souls to make up for your arguably wasted time and suffering
- All enemies drop more souls - ranging from 300 to 450 for the fire breathing statues, and 2,000 to 8,000 for the bottom half of the dragons that are everywhere in the lava
- Moved Solaire's sunlight maggot to the other half of the short cut door, allowing you to kill it before centipede demon without spending 30 humanity
Duke's Archives
- Reduced the damage of all physical attacks from chanellers and crystal hollows by about 25%
- Crystal Golems drop more souls (1500 to 2100)
New Londo Ruins
- Reduced the amount of banshees from 31 to 25, spread them out more, and nerfed their harder hitting attacks (somewhere around 20% less physical dam) including the red eye variants
- Almost all the enemies drop a few more souls
Oolacile
- Reduced the damage of Sactuary Guardian's lightning spam
- Gardeners do far less physical damage (anywhere from 30-40%) and less poise damage
- Bloated Sorcerer's Dark Beads do less damage (Now consistent throughout the level too)
- Bloated Warriors do a bit less damage
- Removed the dogs on the path to Kalameet
Misc:
- Capra Demon now has 1 dog instead of 2.
- Silver Knights and Black Knights tend to drop a few more souls
- Gwyn has a bit more health and his grab does more damage, all of his other attacks now deal a miniscule amount of fire damage
- Batwing demons do a bit less physical damage
I made this for personal use and saw no reason not to upload.