Dark Souls Remastered

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Dziggy

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Dziggy

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About this mod

Warp to ANY bonfire that you've lit • Warp option always enabled, no lordvessel required • New game plus is triggered by bonfire menu option, not forced • Option to reinforce estus flask • Added bonfire to Undead Parish bell tower • Ability to re-light bonfire if fire keeper is dead • Warps organized into location-based groups

Requirements
Permissions and credits
Changelogs
Contact: CommentsBug ReportsTwitter


Key Features
• Warp to ANY bonfire in the game after you light it. (new bonfire warps are all named and properly translated for all of the game's supported languages)
• Warp option is unlocked right away, after you leave the Northern Undead Asylum. (lordvessel not required)
• New game plus is triggered via an option on the bonfire menu at any time after defeating final boss. (you're not forced into next playthrough right away)
• Added option to reinforce estus flask to bonfire menu.
• Added a new bonfire after Undead Parish boss area. (for warp after ringing bell and quick access to Oswald)
• If a fire keeper dies you can re-light the bonfire, but it will lose its kindling level. (any other bonfire can be lit without a fire keeper present, so why not these?)
• Grouped bonfires into location-based categories on the warp menu, similar to Dark Souls 3.
• Renamed some bonfires that you were already able to warp to so they have more descriptive names. (all properly translated)
• Warping to a bonfire now sets that bonfire as your respawn point.


Decluttered Bonfire Menu
• The option to kindle a bonfire will no longer appear if it is at its max kindle stage.
• The option to reverse hollowing will no longer appear if the player is already human.
• The option to reinforce the estus flask will only appear if the player has a fire keeper's soul.
• Grouped the options to reinforce weapon, reinforce armor, and repair equipment into a sub-menu together.
• Removed the useless 'Leave' option from the bonfire menu.


Optional Features
• Remove the requirement of being human to kindle a bonfire.
• Remove the requirement of having a humanity point to reverse hollowing.

* IMPORTANT NOTES *

• Because I needed to heavily change the way bonfire events are handled by the game in order to make this mod possible, if you load an existing save (instead of starting a new save) after installing this mod you will need to revisit every bonfire you've already lit in order for them to show up on the warp menu.

• After completing the tutorial and leaving Northern Undead Asylum you will need to revisit it via the intended method and reach the bonfire again before it will show up on the warp menu.

• The second bonfire in Northern Undead Asylum was removed because it is pointless/redundant.



Simply put the event, map, msg, and script folders included in the download into the game's installation folder, overwriting the game's original files.

I advise you to make backups of the files being overwritten first, in case you want to uninstall the mod later.

If you're interested in modding games yourself you can check my Game Modding Communities spreadsheets for relevant Discord servers and websites.
Information about the tools and resources I used to make this mod can be found in the "permissions and credits" section above.