This is a retexture for Dark Souls:Remastered where the original textures have been run through the DeepStyle neural network trained on Lisa Frank illustrations
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
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This texture pack is an experiment in using DeepStyle to retexture a game in a different style. Most of the textures were restyled using this method with mixed results. Some textures (Such as items/Location Names/UI) were manually edited to fit the theme.
To install use the DSR texture Packer: https://www.nexusmods.com/darksoulsremastered/mods/9 Repack the downloaded Texture Override folder into the game. This may take a few minutes. (Make sure to extract the DST Texture Packer zip to a location or the textures may not pack correctly )
Also I'd recommend using an ENB with this mod to make the textures more tolerable.
This mod was created with a deepStyle Neural Network https://github.com/kshitizrimal/deepStyle