Mods
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The Convergence mod is an exhaustive overhaul of Dark Souls 3 with plenty of new systems, weapons, spells, map reworks, bosses and much more. Made by CouchJockey, TigerG92, AronTheBaron.
- 14.8MB
- 13.7k
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The Convergence mod is an exhaustive overhaul of Dark Souls 3 with plenty of new systems, weapons, spells, map reworks, bosses and much more. Made by CouchJockey, TigerG92, AronTheBaron.
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A total overhaul of Dark Souls 3, its combat system, visuals, bosses, and more- intended primarily to bring greater balance and depth to the competitive multiplayer. Weapons are made more unique and viable, with new combos, mechanics, and more.
- 7.2GB
- 4.2k
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A total overhaul of Dark Souls 3, its combat system, visuals, bosses, and more- intended primarily to bring greater balance and depth to the competitive multiplayer. Weapons are made more unique and viable, with new combos, mechanics, and more.
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A tool to help reduce the impact cheaters have on online play.
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Dark Souls 3 Infinite Possibilities Megamule
I've spent quite a while working on these saves, the goal is to be able to make ANY build you want without replaying the game again because you used all your respecs and titanite slabs.
- 8.9MB
- 2.6k
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Dark Souls 3 Infinite Possibilities Megamule
I've spent quite a while working on these saves, the goal is to be able to make ANY build you want without replaying the game again because you used all your respecs and titanite slabs.
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MegaMule Basic Edition and DkS3 Save Manager
A basic mule file with just about everything you'd need, excluding an excessive amount of twink items like divine blessings.
- 17.8MB
- 2.2k
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MegaMule Basic Edition and DkS3 Save Manager
A basic mule file with just about everything you'd need, excluding an excessive amount of twink items like divine blessings.
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New weapons, armour, items, boss battles, trainer battles and mechanics. Capture creatures from the world of DS3 and use them to vanquish your foes.
- 470.9MB
- 2.2k
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New weapons, armour, items, boss battles, trainer battles and mechanics. Capture creatures from the world of DS3 and use them to vanquish your foes.
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This mod is changing icons for PC version
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AFTER THE FAIL OF ULTIMATE MEGAMULE, I WILL PRESENT THE EXTREME MEGAMULE, NOW WORKS WITH ALL VERSIONS: The Extreme MegaMule is a fully functional MegaMule compatible even with DLCs. Just download and enjoy the game.
- 8.9MB
- 1.0k
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AFTER THE FAIL OF ULTIMATE MEGAMULE, I WILL PRESENT THE EXTREME MEGAMULE, NOW WORKS WITH ALL VERSIONS: The Extreme MegaMule is a fully functional MegaMule compatible even with DLCs. Just download and enjoy the game.
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A CE script designed to put the camera into a First Person perspective.
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Vulgar Death Message Replacement
Replaces "You Died" with "Fuck".
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Cheat Engine script to turn on the classic Poise system
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Middle-ware utility enhancing the controls of Dark Souls games. Enhanced functionality includes Faster rolls, Reliable kicks, Spell quickcast hotkeys, Automatic Save file backup and Accidental kick prevention. Safe for online play. Supports both Mouse & Keyboard and a Controller at the same time.
- 2.1MB
- 393
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Middle-ware utility enhancing the controls of Dark Souls games. Enhanced functionality includes Faster rolls, Reliable kicks, Spell quickcast hotkeys, Automatic Save file backup and Accidental kick prevention. Safe for online play. Supports both Mouse & Keyboard and a Controller at the same time.
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An "update" if you will, of the original "THANKS OBAMA" death message.
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Recover Souls Immediately ( No death penalty - Ring of sacrifice effect - Keep souls after death )
Recover Souls Immediately upon Death, no need to go to the exact spot of death to recover the souls.(Don't lose souls ever - No death penalty ~ Ring of sacrifice effect)
- 2.4MB
- 247
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Recover Souls Immediately ( No death penalty - Ring of sacrifice effect - Keep souls after death )
Recover Souls Immediately upon Death, no need to go to the exact spot of death to recover the souls.(Don't lose souls ever - No death penalty ~ Ring of sacrifice effect)
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This is basically a slightly updated version of the save you see from the Chosen undead but updated with DLC items...mostly.
- 8.9MB
- 183
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This is basically a slightly updated version of the save you see from the Chosen undead but updated with DLC items...mostly.
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Dragonslayer Greatsword Retexture V2
Changes the way the Greatsword looks to resemble the Dragonslayer from Berserk, even more than it already does.
- 520KB
- 146
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Dragonslayer Greatsword Retexture V2
Changes the way the Greatsword looks to resemble the Dragonslayer from Berserk, even more than it already does.
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Dawn of the Dark Soul:A mod focused around overhaul of the original game, my main goal is adding features without damaging the lore or balance.New Weapons, Movesets, Spells, NPC quests.
- 615.4MB
- 143
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Dawn of the Dark Soul:A mod focused around overhaul of the original game, my main goal is adding features without damaging the lore or balance.New Weapons, Movesets, Spells, NPC quests.
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Darker Souls - Dark Souls 3 Overhaul Mod
Vanilla-friendly Overhaul+difficulty mod.Weapons and WA rebalance; Passive FP regen; Slabs randomly drop from late game enemies; Shields rework; Scaling rework; Infusions rework; Enemies have 3x HP; Rings improved; Bigger drop rates; Twinkling and Titanite Scales drop from the tougher enemies; And more.
- 1.2MB
- 98
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Darker Souls - Dark Souls 3 Overhaul Mod
Vanilla-friendly Overhaul+difficulty mod.Weapons and WA rebalance; Passive FP regen; Slabs randomly drop from late game enemies; Shields rework; Scaling rework; Infusions rework; Enemies have 3x HP; Rings improved; Bigger drop rates; Twinkling and Titanite Scales drop from the tougher enemies; And more.
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Highly Visible Enemy Health Bars
Higher contrast health bars for other characters. Essentially a DS3 remake of AJane's "Highly Visible Health Bars."
- 22KB
- 94
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Highly Visible Enemy Health Bars
Higher contrast health bars for other characters. Essentially a DS3 remake of AJane's "Highly Visible Health Bars."
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The goal of this mod is to change the starting classes of Dark Souls III so that they make more sense. Classes are mapped to one or more meta builds to make them useful. Their attributes have been carefully allocated so that classes are symmetrical and balanced, and their equipment has also been tweaked.
- 833KB
- 67
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The goal of this mod is to change the starting classes of Dark Souls III so that they make more sense. Classes are mapped to one or more meta builds to make them useful. Their attributes have been carefully allocated so that classes are symmetrical and balanced, and their equipment has also been tweaked.