Dark Souls 3

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MaxTheMiracle

Uploaded by

TheMiracle

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About this mod

Mirror Knight From Dark Souls 2

Permissions and credits
Alo Alo My Friends!
I had this request Over and Over so I put it here for all of you, Its the Mirror Knight from DS2 Updated with Physics Skirt, and a Little twist to its Greatsword! ;)

As usual I include now in the file the name of the weapon/armor and which one it will replace so you can decide for your own , and i linked HERE the complete list for you to choose from :), so for installation you will have to unrar all of this, and then choose which one you want or unrar again all weapons in the ``Parts`` folder.-

If you want to play other mods with the new models, just unrar the content you want to replace in the ``parts`` folder , this swap method is your best chance to experience both your new mod like cinders or any other and new models./

Warning

Online is ok as long as you do the swap , it will not be visible online though, unless the other has the same swap mod installed :)

Credits

ForsakenSilver For Superb Tool


Links

If you wish to donate, please use this link: 

https://www.paypal.com/paypalme/MaxTheMiracle

Commissions are now open for Dark Souls 3 and Sekiro 
Head over to Patreon or contact me on Discord

https://discord.gg/FSj7mN5Sqb




Installation

For Steam users, I recommend using the Mod Engine method to install the mod. For those with other versions, you'll need to use the UXM method to install the mod.

Mod Engine Method

1. Download Mod Engine.
2. Copy dinput8.dll and modengine.ini to your \DARK SOULS III\Game\ directory.
2. Open the BloodBorneWeapons.zip file and extract the  folder from the zip file into your Dark Souls III installation directory (i.e. E:\Program Files (x86)\SteamLibrary\steamapps\common\DARK SOULS III\Game).
4. Copy the modengine.ini in the Cinders folder and replace the modengine.ini in the installation directory.
5. You can now launch the game and Cinders will be enabled. 

UXM Method

I recommend this method because you can still play online with people and not get banned.UXM Method

1. Download UXM.
2. Run the UXM EXE. ---C:\Program Files (x86)\Steam\steamapps\common\DARK SOULS III\Game\DarkSoulsIII.exe is where you put the path. Unpack and wait.
3. Once the folders are unpacked, open the zip file and extract the files into \DARK SOULS III\Game\Parts. Overwrite when prompted.
4. Patch your Dark Souls III executable with UXM when done adding the mod to parts. I recommend you patch again whenever you add more mods. Mods that edit the parts folder and only change appearance will not get you banned. Anything else I wouldn't touch. UI mods are usually safe. Same for the "blood on clothes like bloodborne" mod as long as you use the "data0" version. not the mod engine version.


Updating

Mod Engine Method

1. Open the bloodborne Weapons ZIP file you downloaded.
2. Extract the zip folder from the zip file into a temporal directory and choose which swaps you want, if you want all models, just unrar all content again in the parts folder .
3. Accept any prompts that warn you that files are being replaced.

UXM Method

1. Open the ZIP file you downloaded.
2. Extract the folder from the zip file into a temporal directory and choose which swaps you want, if you want all models, just unrar all content again in the parts folder .
3. Accept any prompts that warn you that files are being replaced.

Uninstallation

Mod Engine Method


1. Delete the Files from zip in your \DARK SOULS III\Game\Parts directory.

UXM Method

1. Open UXM and click the Restore button to revert the unpacking process.