Dark Souls 3

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Draagis

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jkal1

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About this mod

Dark souls 3 (un)balance mod aims to make the game more fun and increase the variety of the possiable builds by (un)balanced buffs to worthless weapons (like whips), changes to bad and underused spells, rings etc.

Requirements
Permissions and credits
Changelogs
This is  mod that doesn't aim to balance the game instead it is trying to make the game more fun by messing with the balance,
This mod was made thanks to YAPPED by TKGP and it was inspired by  Dark Souls 3 Unofficial Regulations mod .

THIS MOD SHOULD BE USED WHILE PLAYING OFFLINE OTHERWISE YOU WILL GET BANNED, DON'T USE THE MOD IF YOU WANT TO PLAY ONLINE!

How to install :
extract rar file where ever you want
go to your dark souls 3 folder (steamapps\common\DARK SOULS III\Game or where ever it is)
MAKE A BACKUP of your Data0.bdt (this is important)
copy and paste the data0.bdt from mod folder to your dark souls 3 folder and overwrite
Enjoy the mod.

Uninstalling :
copy back your back up
Main Changes :

General changes :
Spoiler:  
Show


Stats :

Vigor :
greatly increased the amount of hp you get after 60 vigor
Attunement :
slightly increased the amount of fp you get until 35 attunement
luck :
increased the amount of item discovery you get per point of luck

Classes :
Cleric starts with lightning spear instead of heal
herald now starts with 14 attunement and 15 faith but only 7 luck and 6 int
herald now starts with carresing tears and replenishment

Starting gifts :
replaced the cracked red eye with 3 gold pine resin
replaced the hidden blessing with dragon torso stone
replaced the divine blessing with calamity ring

Shops :
shrine handmaid now sells infinite embers
shrine handmaid now sells more titanite slabs

Enemy changes :
enemies and bosses that were immune to poison, bleed, toxic and frostbite are no longer immune

Yhorm :
grealty reduced his health

Abyys watchers :
reduced the first phase hp
increased the second phase hp

Nameless king :
reduced the hp of the king of the storm
increased the nameless king's hp 

Loot Changes :
increased the covenent item drop rates
profaned coal now drops from curse-rotten greatwood
original profaned coal location gives 2 titanite chunks
giant's coal is now on the high wall looted from the ember pick-up next to club pick-up
original giant's caol location now gives 2 titanite chunks
added a chaos gem, a blessed gem and a deep gem pick up to high wall
added a blood gem, dark gem and a lightning gem pick up to undead settlement
added a simple gem pick up to road of sacrifices
scholar's shed skin now can drop from scholars

Area scaling :
these numbers multiply enemy base stats

# High Wall of Lothric
Max HP: 1.2
Physical Damage: 1.2
Magic Damage: 1.2
Fire Damage: 1.2
Lightning Damage: 1.2
Dark Damage: 1.2
Stamina Damage: 1.05

# Undead settlement
Max HP: 1.3
Max Stamina: 1.1
Physical Damage: 1.3
Magic Damage: 1.3
Fire Damage: 1.3
Lightning Damage: 1.3
Dark Damage: 1.3
Stamina Damage: 1.1
Physical Absorption: 1.1
Magic Absorption: 1.1
Fire Absorption: 1.1
Lightning Absorption: 1.1
Dark Absorption: 1.1

# Road of Sacrifices
Max HP: 1.60
Max Stamina: 1.15
Physical Damage: 1.4
Magic Damage: 1.4
Fire Damage: 1.4
Lightning Damage: 1.4
Dark Damage: 1.4
Stamina Damage: 1.15
Physical Absorption: 1.15
Magic Absorption: 1.15
Fire Absorption: 1.15
Lightning Absorption: 1.15
Dark Absorption: 1.15

# Cathedral of the Deep
Max HP: 1.7
Physical Damage: 1.5
Magic Damage: 1.5
Fire Damage: 1.5
Lightning Damage: 1.5
Dark Damage: 1.5
Stamina Damage: 1.2
Physical Absorption: 1.2
Magic Absorption: 1.2
Fire Absorption: 1.2
Lightning Absorption: 1.2
Dark Absorption: 1.2

# Farron Keep
Max HP: 1.8
Max Stamina: 1.25
Physical Damage: 1.6
Magic Damage: 1.6
Fire Damage: 1.6
Lightning Damage: 1.6
Dark Damage: 1.6
Stamina Damage: 1.25
Physical Absorption: 1.25
Magic Absorption: 1.25
Fire Absorption: 1.25
Lightning Absorption: 1.25
Dark Absorption: 1.25

# Catacombs of Carthus
Max HP: 2
Max Stamina: 1.3
Physical Damage: 1.7
Magic Damage: 1.7
Fire Damage: 1.7
Lightning Damage: 1.7
Dark Damage: 1.7
Stamina Damage: 1.3
Physical Absorption: 1.3
Magic Absorption: 1.3
Fire Absorption: 1.3
Lightning Absorption: 1.3
Dark Absorption: 1.3

# Smouldering Lake
Max HP: 3
Max Stamina: 1.5
Physical Damage: 2.1
Magic Damage: 2.1
Fire Damage: 2.1
Lightning Damage: 2.1
Dark Damage: 2.1
Stamina Damage: 1.4
Physical Absorption: 1.4
Magic Absorption: 1.4
Fire Absorption: 1.4
Lightning Absorption: 1.4
Dark Absorption: 1.4

# Irithyll of the Boreal Valley
Max HP: 2,7
Max Stamina: 1.4
Physical Damage: 1.9
Magic Damage: 1.9
Fire Damage: 1.9
Lightning Damage: 1.9
Dark Damage: 1.9
Stamina Damage: 1.4
Physical Absorption: 1.4
Magic Absorption: 1.4
Fire Absorption: 1.4
Lightning Absorption: 1.4
Dark Absorption: 1.4

# Irithyll Dungeon/Profaned Capital
Max HP: 3
Max Stamina: 1.5
Physical Damage: 2.1
Magic Damage: 2.1
Fire Damage: 2.1
Lightning Damage: 2.1
Dark Damage: 2.1
Stamina Damage: 1.5
Physical Absorption: 1.5
Magic Absorption: 1.5
Fire Absorption: 1.5
Lightning Absorption: 1.5
Dark Absorption: 1.5

# Anor Londo/Lothric Castle
Max HP: 3.2
Max Stamina: 1.6
Physical Damage: 2.2
Magic Damage: 2.2
Fire Damage: 2.2
Lightning Damage: 2.2
Dark Damage: 2.2
Stamina Damage: 1.55
Physical Absorption: 1.55
Magic Absorption: 1.55
Fire Absorption: 1.55
Lightning Absorption: 1.55
Dark Absorption: 1.55

# Archdragon Peak
Max HP: 4.6
Max Stamina: 1.9
Physical Damage: 2.5
Magic Damage: 2.5
Fire Damage: 2.5
Lightning Damage: 2.5
Dark Damage: 2.5
Stamina Damage: 1.65
Physical Absorption: 1.6
Magic Absorption: 1.6
Fire Absorption: 1.6
Lightning Absorption: 1.6
Dark Absorption: 1.6

# Unturned Graves
Max HP: 4.2
Max Stamina: 1.9
Physical Damage: 2.4
Magic Damage: 2.4
Fire Damage: 2.4
Lightning Damage: 2.4
Dark Damage: 2.4
Stamina Damage: 1.65
Physical Absorption: 1.6
Magic Absorption: 1.6
Fire Absorption: 1.6
Lightning Absorption: 1.6
Dark Absorption: 1.6

# Grand Archives
Max HP: 5
Max Stamina: 2
Physical Damage: 2.6
Magic Damage: 2.6
Fire Damage: 2.6
Lightning Damage: 2.6
Dark Damage: 2.6
Stamina Damage: 1.7
Physical Absorption: 1.7
Magic Absorption: 1.7
Fire Absorption: 1.7
Lightning Absorption: 1.7
Dark Absorption: 1.7

Fireless Shrine
Max HP: 5.1
Max Stamina: 2
Physical Damage: 2.6
Magic Damage: 2.6
Fire Damage: 2.6
Lightning Damage: 2.6
Dark Damage: 2.6
Stamina Damage: 1.7
Physical Absorption: 1.7
Magic Absorption: 1.7
Fire Absorption: 1.7
Lightning Absorption: 1.7
Dark Absorption: 1.7

Ariandel
Max HP: 5.1
Max Stamina: 2.1
Physical Damage: 2.65
Magic Damage: 2.65
Fire Damage: 2.65
Lightning Damage: 2.65
Dark Damage: 2.65
Stamina Damage: 1.75
Physical Absorption: 1.7
Magic Absorption: 1.7
Fire Absorption: 1.7
Lightning Absorption: 1.7
Dark Absorption: 1.7

Dreg Heap
Max HP: 5.3
Max Stamina: 2.2
Physical Damage: 2.7
Magic Damage: 2.7
Fire Damage: 2.7
Lightning Damage: 2.7
Dark Damage: 2.7
Stamina Damage: 1.8
Physical Absorption: 1.8
Magic Absorption: 1.8
Fire Absorption: 1.8
Lightning Absorption: 1.8
Dark Absorption: 1.8

Ringed City
Max HP: 5.5
Max Stamina: 2.3
Physical Damage: 2.8
Magic Damage: 2.8
Fire Damage: 2.8
Lightning Damage: 2.8
Dark Damage: 2.8
Stamina Damage: 1.9
Physical Absorption: 1.9
Magic Absorption: 1.9
Fire Absorption: 1.9
Lightning Absorption: 1.9
Dark Absorption: 1.9

Weapon Changes :
Spoiler:  
Show


ALL weapons now can be upgraded 5 more times

//
Infusions :

Crystal and simple infusions :
they get less physical damage and scaling (dex and str) but much more magic damage and scaling (int)

Simple infusion :
Hastened the FP regen by 0.5 seconds
Meaning gives 1 fp every 4.5 seconds instead of every 5 seconds.

Fire infusion :
no longer removes the weapon's scalings only reduces them
increased the fire damage it adds

Deep infusion :
no longer removes the weapon's scalings only reduces them
increased the dark damage it adds

Chaos infusion :
gets less physical damage but much more fire damage 
removes the weapon's dark damage

Dark infusion :
gets less physical damage but much more dark damage
removes the weapon's fire damage

lightning infusion :
gets less physical damage but much more lightning damage

blessed infusion :
increased the damage it provides.

raw infusion :
greatly reduces the scalings instead of removing them

Hollow, poison and blood infusions :
they no longer reduce the scalings nor the base damage of the weaponsS

Refined, Heavy and sharp infusions :
removed the damage penalty from these infusions

Fists & Claws :

Dark hand
:
increased the int and the faith scalings.

Bare fists :
increased the dex and strength scalings.

Crow Talons :
increased dex scaling.

Demon's Fist :
Reduced int, faith and strength requirements.

Swords, Axes and some other types :
Anri's Straight Sword :
increased the faith scaling,
now does 20% bonus damage against reanimated enemies instead of %10

Lothric's Holy Sword :
increased the faith scaling,
now does 20% bonus damage against reanimated enemies.
increased weapon art range.

Sunlight Straight Sword :
Added Lightning damage.

Valorheart :
increased it's base damage slightly

Wolnir's Holy Sword :
increased the faith scaling but reduced the strength scaling,
now does 20% bonus damage against reanimated enemies.

Crescent Moon Sword :
increased int scaling.
increased weapon art range.

Cleric's Candlestick :
removed base magic damage but added dark damage.
balanced scalings for dark damage,
Weapon art is now Steady Chant.

Ringed Knight Straight sword :
str requirement reduced to 16.
Weapon art deals more damage overall

Irithyll Straight Sword :
increased both dex and strength scalings.
İncreased the frost build-up.

Irithyll Rapier :
increased frost build-up

Crystal Sage's Rapier:
Reduced dex requirement to 15
increased the int scaling

Darkdrift :
increased strength scaling but reduced dex scaling 
reduced dex requirement to 20
weapon art now deals more damage and applies additional bleed.

Onikiri and Ubadachi :
Restored the cut weapon art
(parry works but the chain attack has some missing hitboxes)

Chaos Blade :
increased Str scaling to B

Frayed Blade :
Durability increased to 55.

Onyx Blade :
Weapon art now gives dark damage instead of fire damage.

Pontiff Knight Curved Sword :
Added Frost build-up

Painting Guardian Curved Sword :
Increased base damage to 114.

Storm Curved Sword :
increased the dex scaling.

Dancer's Enchanted Swords :
Removed base physical damage, dex scaling and the strength scalings.
increased int and faith scalings,
increased base magic and fire damage.

Moonlight Greatsword :
increased the int requirement and the int scaling.
removed strength scaling and thebase physical damage.
increased weapon art range and the charged attack projectile range.

Twin Prince's Greatsword :
increased faith scaling
increased it's base physical damage slightly,
now does 20% bonus damage againts reanimated enemies.

Wolf Knight's Greatsword :
increased the bonus damage against abyssal enemies to 35%
reduced the dex scaling, greatly increased the strength scaling.

Farron Greatsword :
Weapon art is now stomp. (the cut weapon art)
reduced str scaling, str requirement and weight
increased dex scaling.

Greatsword of judgment :
holding the sword increases the magic damage of sorceries by 10% (this might not be working sorry)
increased weapon art range

Firelink Greatsword :
Added int and faith scaling
reduced str requirement to 16 but increased int and faith requirements to 12.

Fume Ultra Greatsword :
increases your physical damage absorptions

Thrall Axe :
gave luck scaling to normal, raw, refined, sharp and heavy versions.

Great Machete :
Added bleed build-up

Butcher's knife :
added bleed build-up

Demon's Greataxe :
Reduced int, faith and strenght requirements.

Eleonora :
Added luck scaling
reduced strenght requirement

ALL Black Knight Weapons :
increased bonus damage against demons to 35%
(it is normally 20%)

Cresent Axe :
Now it is actually an axe instead of being a halberd.

Spears :
Golden Ritual Spear :
Now can cast miracles instead of sorceries.
replaced the magic damage with lightning damage.
Removed int requirement but increased faith requirement to 18.

Tailbone Spear :
increased both dex and str scaling.
Greatly increased the weapon art damage.

Yorshka's Spear :
reduced str requirement to 14, dex requirement to 12
increased faith requirement to 16
Greatly increased the faith scaling but removed the strength scaling,
reduced the dex scaling,
weapon art now increases your physical damage by 30% 
while the weapon art is active hitting enemies will apply vow of silence to those enemies

Arstor's Spear :
Now inflicts toxic.

Greatlance :
Now provides poise like lothric knight spear.
this effect doesn't stack with lothric knight long spear.

Dragonslayer Swordspear :
Reduced strenght and faith requirements to 14
reduced dex requirements to 18

Soldering iron :
reduced base fire and physical damage, str and dex scalings.
added int and faith scalings.

Daggers :
Tailbone Short Sword :
increased both dex and str scaling.
Greatly increased the weapon art.

Harpe
Removed the strength scaling
increased the dex scaling.

Corvian Greatknife :
increased both dex and str scalings.

Brigand Twindaggers :
increased both dex and str scalings.

Handmaid's Dagger :
Added dark damage, faith and int scaling.
Now gives 5 FP each hit instead of 1.
Removed the str requirement, reduced the dex requirement.
Weapon art is now pontiff buff --> for 20 seconds increases your physical damage by 10% and your dark damage by 20%
(this is NOT a weapon buff so it stacks with other weapon buffs but handmaid's dagger can not be buffed without buffable special weapons script)

Scholar's candlestick :
weapon art now gives 1 fp regen and increases your magic damage by 10% for 40 seconds
fo cost increased to 20.

Whips :
increased the dex scaling of ALL WHIPS
reduced the stamina consumption of ALL WHIPS
ALL WHIPS do 25% more damage to hollow enemies except for the witch's locks which does 15% more damage 
Slightly increased the int and the faith scalings of witch's locks.

Scythes :
Neck Swipe Weapon Art :
Greatly increased the damage
Reduced FP cost to 10.

Friede's Great Scythe : 
Reduced base physical damage but increased base magic damage
removed faith scaling,
greatly increased the int scaling,

Pontiff Knight's Great Scythe :
Added frost build-up
increased weapon art area of effect.

Catalysts :

Steady Chant Weapon art :
Now doubles the damage you deal but also doubles the FP cost of the spells.

Sorcerer's staff :
Weapon art is now weapon skill.

Sage's Crystal Staff :
increased int scaling so it's better than other staffs.

Izalith Staff :
Now can cast pyromancies
Scalings balanced for this.

White Hair Talisman :
increased int and faith scaling.
weapon art is now unfaltering prayer.

Crystal Chime :
increased int and faith scaling
Weapon art is now unfaltering prayer.

Pyromancer's Parting Flame :
Reduced the strenght requirement to 12
increased both faith and int scalings.
(still deals less damage than normal pyro flame)

Bows :
Puncture weapon art:
increased stamina damage.

Rapid Fire :
increased damage.

Longbow :
increased the dex and str scalings.

shortbow :
increased the dex and str scalings.

Darkmoon Longbow :
removed physical damage, dex scaling, str requirement and reduced dex requirement to 14.
increased magic damage and int scaling,
increased the weapon art damage.

Composite Bow :
increased dex and strength scalings.

Dragonrider Bow :
increased strength scaling removed dex scaling

Black Bow of Pharis
increased the dex scaling removed the strength scaling.

White Birch Bow :
Added faith scaling
reduced dex scaling.

Onislayer Greatbow :
increased the dex scaling, reduced the strength scaling.

Dragonslayer Greatbow :
increased both dex and strength scalings.

Millwood Greatbow :
increased the strength scaling reduced the dex scaling

Crossbows :
Gave ALL crossbows D strength scaling and E dex scaling 

New Weapons :
These new weapons do not have names or descriptions in game but they are fully functional and usable.

Blessed londor halberd  :
uses splitleaf greatsword icon and model
can be bought from yuria and yoel (replaced soul arrow)
requirest high int and faith
has magic damage, lightning damage and frost build-up
cannot be infused or buffed.

Chaos bow :
uses dragonrider bow model and icon
can be bought from ludleth with a soul of demon
requirest high int and faith
has high fire damage

Golden Dual Tracers :
uses it's own unique model and icon
can be bought from shrine handmaid (replaced halberd)
has low base damage but really high dex scaling
has poison and bleed
does 20% more damage to hollow enemies
has high critical damage 
cannot be buffed or infused

Lorian's Scythe :
uses it's own unique model and icon
can be bought from ludleth with the soul of the twinprinces
has high faith scaling and requirement
has fp and hp regen
cannot be buffed or infused
deals %10 more damage to undead and abyssal enemies

ancient dragon halberd :
uses it's own unique model and icon
can be bought from shrine handmaid (replaced dried finger)
cannot infused but can be buffed

Lothric cleric sword :
uses it's own unique model but uses the lothric knight sword icon
can be bought from shrine hand maid (replaced the white sign soapstone)
cannot infused but or infused
can cast miracles with the weapon art

Broken Drakesword :
uses it's own unique model but uses the normal broken straight sword icon
can be bought from shrine handmaid (replaced the prism stones)
cannot infused but or infused

Golden Dagger of  Liliane :
uses it's own unique model but uses the aquamarine dagger icon
can be bought from yuria & yoel (replaced the heavy soul arrow)
cannot infused but or infused
it's not that weird

Sword of Avowal :
uses it's own unique model and icon
can be bought yuria & yoel (replaced the magic weapon)
has luck scaling and gives you luck like hollow infused weapons
cannot infused or buffed

crystal sword :
uses it's own unique model but uses mail breaker icon
can be bought yuria & yoel (replaced the magic weapon)
cannot infused but can be buffed
neither crystal nor weird.



Spell and Status Effect Changes :

Spoiler:  
Show

Status Effect Changes :
Poison :
Now lasts only 30 seconds deals the same amount of damage it normally would
Toxic :
Same change as poison change but lasts 20 seconds instead
Frostbite :
Deals 15% of the targets max hp as damage instead of 10%
Reduces the targets physical defences by 10% instead of 7%

Spell Changes :

New Game Plus scaling :
enemies get much more hp and damage until ng+5 but less hp after that
enemy defences no longer scale with new game plus

///

Reduced the FP cost of following spells by 5 --> Magic Weapon, Great Magic Weapon, Crystal Magic Weapon, Frozen Weapon, Carthus Flame Arc, Lightning Blade, Darkmoon Blade, Dark Blade.

Chaos Storm :
Now uses lightning spear cast animation, Spawns all the pillars at the same time.
costs 25 fp.

Firestorm :
Now uses lightning spear cast animation, Spawns all the pillars at the same time.
costs 40 fp.

Floating Chaos :
Now Shoots 10 times.
Fp cost increased to 40
faith and int requirements increased to 20

Seething Chaos :
now explodes faster

Profaned Flame :
reduced fp cost to 25.

Power Within :
Damage boost increased to 35%

Sacred Flame :
increased the both initial grab damage and the explosion damage.

Rapport :
Reduced FP cost 25 also reduced stamina cost
now lasts 90 seconds
increased the cast range
added a projectile

Acid Surge :
now deals damage

Farron dart, great farron dart, farron flash and soul greatsword :
reduced the stamina costs to cast

Aural Decoy :
Now works like a alluring skull. ( enemies attack the decoy instead of just looking at it)
last a tiny bit longer.

Crystal Hail :
Now shoots more times
Bullets home on enemies.
reduced fp cost to 15

White Dragon Breath  :
reduced the int requirement to 35

Soul Stream :
Greatly increased the damage
Reduced FP cost to 50

Pestilent Mist :
Now only lasts 9 seconds insted of 16 seconds
Still does the same amount of damage.
(for example does about 700 damage to an enemy with 1000 health but instead of doing this damage in 16 seconds does it in 9 seconds.)

Wrath of the Gods :
Now uses force cast animation,
increased FP cost to 50.

Dark Blade :
Now also scales with int.

Darkmoon Blade :
Now also scales with int.

Frozen Weapon :
Now increases the physical ar by 7%.
now gives 7 stamina regen bonus.

Blessed Weapon :
physical bonus increased from 7.5% to 10%

Way of White Chorona :
Greatly increased the damage
now stops when it hits terrain rather than dissappearing.

Homeward :
reduced fp cost to 10.

Caressing Tears :
fp cost reduced to 8
faith requirement reduced to 10

Divine Pillars of Light :
now uses black serpent cast animation and spawns all the pillars at the same time
costs 50 fp

Atonemenet :
in addition to it's normal effect now increases your max HP, FP and stamina by 10% and slightly reduces physical defences.
duration increased to 120 seconds.
Fp cost increased to 30, faith requirement increased to 20.

Lightning / Great Lightning / Sunlight Spear :
they now do more damage from afar but less damage in melee range
Normally lightning spear spells do more damage if you hit an enemy in melee change
this change reduces the melee damage so you don't have to stay 2 feet away from an enemy to full damage

Lightning Arrow :
reduced fp cost to 15 and faith requirement to 20.
slightly increased it's damage.

Dohry's Gnawing :
increased it's range and homing capabilities.

Dark Edge :
reduced int requirement to 22
reduced fp cost to 23

Affinity :
reduced fp cost to 35

Twisted Wall of Light :
now lasts much longer.

Flash sweat :
increased fire damage absorption boost to 90%
but reduces your lightning absorption by 20%

Spell Duration increase :
increased the duration of the following effects to 90 ---> Sacred Oath, Blessed Weapon, Deep Protection, Carthus Beacon, 

increased the duration of the following effects to 120 ---> Sunlight Blade, Darkmoon Blade, Dark Blade, Carthus Flame Arc, Frozen Weapon, Magic Weapon, Great Magic Weapon, Crystal Magic Weapon, 

Vow of Silence :
increased the duration to 30 seconds

Power Within
increased the duration to 60 seconds.

New Spells :

Soul Weapon :
uses dark weapon icon
sold by yuria

Soul Vortex :
uses white dragon breath icon
sold by ludleth

Shockwave :
uses cast light icon
sold by ludleth

Soul Gayser :
uses crystal soul spear icon
sold by ludleth

Unleash magic :
uses hidden body icon
sold by ludleth

Soul Flash :
uses spook icon
sold by ludleth



 Ring and Covenant item Changes :

Spoiler:  
Show


Knight's Ring : Now gives 7 Strength instead of 5
Hunter's Ring : Now gives 7 dex instead of 5
Scholar Ring : Now gives 7 int instead of 5
Priestess Ring : Now gives 7 Faith instead of 5

Dark / Fire / Lightning / Magic Clutch Rings :
Reduced the defence penalty.

Sage's Ring :
All versions now give 80 virtual dex.
+0 version increases max FP by 10%
+1 version increases max FP by 15%
+2 version increases max FP by 20%

Covetous Silver Serpent Ring :
+0 version increased bonus soul rate to 14%
+1 version increased bonus soul rate to 24%
+2 version increased bonus soul rate to 34%
+3 version increases bonus soul rate to 40%

Covetous Gold Serpent Ring :
All versions now give more item discovery

Sun Princess Ring :
increased the hp regen to 4

Chloranthy Ring :
+0 version increases max stamina by 4%, stamina regen bonus increased to 8
+1 version increases max stamina by 8%, stamina regen bonus increased to 9
+2 version increases max stamina by 12% stamina regen bonus increased to 10
+3 version increases max stamina by 16%  stamina regen bonus increased to 11

Havel's Ring :
+1 version now gives 19% equip load boost
+2 version now gives 21% equip load boost
+3 version now gives 25% equip load boost

Saint's ring :
now gives 2 attument slots.

Deep ring :
no longer grants attument slots.
now gives 30% dark damage boost

Darkmoon ring :
now gives 3 attument slots.

Flynn's Ring :
Reduced the weight of the ring to 0.4
increased the damage boost.

Cartush Bloodring :
Reduced the absorption penalty.

Sorcery / Miracle / Pyromancy damage boosting Rings :
superior rings now include inferior rings and don't stack with them
Superior rings now also reduce the fp cost of the spells by 20% (this might be too much so may change this in the future)

Calamity Ring :
doubles your damage at the cost of defence
Gives you a dope crown.

Pontiff's Left Eye :
increased the healing to 40.
now also restores 3 fp.

Obscuring Ring :
Now works like ring of fog from DS 1
(Doesn't make you transparent but reduces the enemy aggro range.)

Ring of Evil Eye :
+0 version increased the healing to 60
+1 version increased the healing to 80
+2 version increased the healing to 100
+3 version increased the healing to 120

Aldrich's Sapphire :
increased FP recovery to 50.
Aldrich's Ruby :
increased the HP recovery to 100.

Blue Tearstone Ring :
Now activates at 50% HP

Ring of Steel Protection :
All versions now gives less strike and slash damage absorption but more thrust and normal damage absorption.

Magic / Flame / Thunder / Dark / Speckled Stoneplate Rings :
All versions now also give a little bit of physical damage absortion.

Untrue White Ring :
now gives 5 luck,
adds poison to your attacks,
Works with all weapons ( normal-infused-boss-special works with all of them),
increased it's weight to 1.7.

Untrue Dark Ring :
Now gives 5 luck
adds bleed to your attacks,
Works with all weapons,
increased it's weight to 1.7.
(does not stack with untrue white ring because you can't equip both of them at the same time.)

Reversal Ring :
adds frostbite to your attacks,
works with all weapons,
(does not stack with Untrue White Ring or Untrue Black Ring only the first one you equiped will work)

Horsehoof Ring :
Increases ALL physical damage you deal by 35%
Reduces ALL elemental damage you deal by 100%

Wood Grain Ring :
+0 version =
Increases ALL elemental damage you deal by 30%
Reduces ALL physical damage you deal by 100% and
+1 version =
casts dead again every 10 seconds.
+2 version =
casts caressing tears every 5 seconds.

Estus flask ring :
estus boost increased to 30%

Ashen estus flask ring :
ashen estus boost increased to 35%

Life Ring :
+1 version - health boost increased to 10%
+2 version - health boost increased to 13%
+3 version - health boost increased to 16% 

Dusk Crown Ring :
fp cost reduction increased to 35%
now also gives fp regen.
(this change is experimental)

Wolf ring :
all versions now give more poise.

Lingering Dragoncrest Ring :
+0 version increases effect duration by 40%
+1 version increases effect duration by 50%
+2 version increases effect duration by 60%

Farron Ring :
weapon art fp cost reduction increased to 50%

Leo ring :
now also increases elemental damage

Hawk ring :
increased the range boost

Lloyd's shield ring :
increased the absorptions it provides

Knight slayers ring :
in addition to it's normal effect now adds 85 physical damage to attacks
reduces your stamina regen by 10

New rings :

Shield bearer ring :
found together with conjurator set 
gives greatmagic shield effect

Drang ring :
increases all damage but greatly reduces max FP
can be found together with drang set

Agape Ring :
increases all damage but gain no souls from enemies (this effect lingers for 6 seconds)
found together with dragonchaser's ashes

Ring of Blades :
adds 65 flat physical damage
can be found together with shadow set

Covenant items :

Blade of the Darkmoon :
increases your magic damage by 10%
reduces the cost  of the sorceries by 7%

Watchdogs of the Farron :
increases your stamina by 4%
gives 3 stamina regen boost.

Aldrich's Faithful :
increases your dark damage by 12%

Mound-Makers :
increases your fire damage by 10%
reduces the cost of the pyromancies by 7%

Blue Sentinels :
increases your physical damage by 10%

Rosaria's Fingers :
gives slumbering dragoncrest ring effect.

Spear's of the Church :
increases your lightning damage by 10%
reduces the fp cost of the miracles by 7%

Warrior of the Sunlight :
gives hp regen (may change this)

Way of the Blue :
gives Farron ring effect.



Arrow, Bolt and Other Good Changes (consumables) :

Spoiler:  
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Arrows & Bolts :

increased the carry limit of all arrows and bolts to 250
Reduced the cost of the bolts, arrows and greatarrows.
increased all good's max carry limit to 99
increased all good's storage limit to 999
Increased the damage of ALL the arrows and bolts.

Estus flask shards now can be sold for 7k souls
Undead bone shards now can be sold for 9k souls

Chuch Guardian Shiv :
increased the base damage and the scalings
reduced the fp cost.

Rusted coin :
Now lasts 90 seconds.
adds much more item discovery

Rusted Gold coin :
Now last 90 seconds.
adds even more item discovery

Twinklig dragon torso stone and twinkling dragon head stone :
increased the damage scalings

Hello Carving :
increases strength by 5 for 90 seconds 
costs 75 fp

thank you carving
:
increases dex by 5 for 90 seconds
costs 75 fp

very good carving :
increases int by 5 for 90 seconds
costs 75 fp

I'm sorry carving :
increases faith by 5 for 90 seconds 
costs 75 fp

Help me carving :
increases luck by 5 for 90 seconds
costs 75 fp

New goods :

Pure spirit amethyst :
drops from pontiff 

Corrupted spirit amethyst :
drops from old demon king

Seal of the iron wolf :
drops from abbys watchers

prayer charm :
drops from twin princes

Holy remains :
drops from high lord wolnir

Holy water :
sold by shrine handmaid after you give mortician's ashes 

Poison kukri :
sold by shrine handmaid after you give grave warden's ashes 

Rotten pine bundle :
sold by shrine handmaid after you give paladin's ashes



Armor and Shield Changes  (includes changes to dragonform)

Spoiler:  
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Armor Changes :

Removed the defence penalty from being naked.

Dragon Form :
Now gives damage absorption
Reduced the lightning defence penalty.
Dragon Torso Stone :
Roar damage boost effect last longer and provides a 20% damage increase instead of 10%.


Crown of Dusk
 :
Now also increases fire and lightning damage as well

Brass Armor set :
Reduced the overall weight

Increased the absorption and the poise values of the following sets :
Havel's Set
Smough's Set
Cathedral Knight Set
Gundyr's Set
Harald Legion Set (except for the gauntlets)
Exile Set
Catarina Set

Firelink Set :
helm increases fp and hp restored by estus flasks by 3%
chestplate increases fp and hp restored by estus flasks by 5%
gaunlets increases fp and hp restored by estus flasks by 3%
leggings increases fp and hp restored by estus flasks by 4%

Xanthous set :
crown increases effect durations by 5%
overcoat increases effect durations by 2.5%
gloves increases effect durations by 12.5%
trousers increases effect durations by 2.5%

Silver mask :
gives you 2 int

Pale Shade Set :
each piece increased the damage of your poison and bleed effects (not the build-up but the actual damage of the effects)

Old sage's blindfold :
boosts your fire damage by 10%

Black set (yuria's set) :
mask gives 1 luck and increases your physical damage by 2.5% but reduces your faith by 1
dress gives 2 luck but reduces your faith by 2

Shira's crown :
gives you 2 faith but reduces your luck by 2

Sage's big hat :
now gives you 1 int and spell cast speed.

Dragonscale set (nameless king set) :
each piece increases your lightning damage by 2.5%
crown also gives you 1 faith

Wolnir's crown :
gives you 2 faith and 2 int

Undead legion set :
helm, gaunlet and leggings give you 1 stamina regen boost and increase your max stamina by 1%
armor gives  you 2 stamina regen boost and increases your max stamina by 2%

lorian's set :
each piece gives 1 vitality
helm gives 1 vigor
armor gives 1 str

Prayer set :
hood gives 1 attunement slot
robe increases your max fp by 5%
skirt gives 1 faith

Dancer's set :
helm and gauntlet's give 1 dex
armour increases your fire and magic damage by 1.5%
leggings reduces your weapon art fp cost by 10%

Gundyr's set :
helm increases your max equip load by 2%
armor increases your max equip load by 5%
gauntlets increases your max equip load by 2%
leggings increases your max equip load by 3%

Arch deacon's set :
crown and skirt increases your dark damage by 2.5%
grab increases your dark damage by 5%

Pharis's hat :
increases your bow range

Master's set :
attire increases your soul gain by 5%
gloves increases your soul gain by 2.5%

Lioncloth (the one from the base game) :
gives you item discovery

Armor of Favor set :
each piece increases hp, stamina and equip load by 2.5%

Dragonslayer Set :
helm increases physical and lightning damage by 2.5%
armour increases your physical and lightning damage by 10% for 8 seconds after killing an enemy
leggings and gauntlets increase your counter attack damage by 5% each

Armor of sun set :
helm and gauntlets increase miracle damage by 2.5%
armor increases miracle damage by 10%
leggings increase miracle damage by 5%

Black knight armor :
killing and enemy increases your absorptions by 10% for 15 seconds

Black witch set
:
hat increases miracle and sorcery damage by 7%
veil increases your max fp by 7% and gives you 1 attunement slot

Cornyx's set :
each piece of the set reduces pyromancy costs by 5%

Black leather set :
armor increases soul absorption by 10% and item discovery 
gloves and leggings increase soul absorption by 5% and gives item discovery

Ragged mask :
increases item discovery

Iron Dragonslayer set :
armor adds 80 lightning damage to attacks for 6 seconds after killing and enemy

maiden set :
each piece of the set gives 1 fp regen

Ordained set :
each piece of the set adds 15 magic and 15 physical damage to attacks

Wolf knight set :
each piece of the set reduces weapon art fp costs by 12%

Smough's set :
armor gives hp on-hit

White preacher head :
gives 1 str, 1 dex , 1 faith, 1 int and 3 luck

Clandestine Coat :
killing and enemy gives fp regen for 3 seconds.

Alva's set :
armor makes you immune to bleed
leggings makes you immune to poison and toxic

Antiquated set :
dress increases your magic damage by 10% but reduces your magic absorption by 10%
gloves and skirt increases magic damage by 5% but reduces your magic absorption by 5%

Drang set :
armor increases all damage by 7% but also increases stamina cost of guarding
gauntlets and leggings increase all damage by 3% each but also increase stamina cost of guarding

Armor of thorns :
increased it's effect's damage 

New Armors :

Firekeeper crown :
can be found with the rest of the set

Giant's set :
can be bought from shrine handmaid after giving her prisoner chief's ashes

Hexer's set :
can be found together with caitha's chime

Varagian set :
can be found together with golden falcon shield

foot solider set :
can be found together with caduceus round shield

man-serpent set :
drops from man-serpent summoners

saint's set :
can be found together with yorshka's spear

Shield Changes :

Shield absorptions increase as you upgrade them.

Grass Crest Shield :
increased the physical damage block to 93%.

Porcine Shield :
Now Can cast miracles with weapon art.
Requires 18 faith.

New Shields :

Ancient dragon greatshield :
can be bought from shrine handmaid

Prince's shield :
can be bought from shrine handmaid



Optional Scripts :
these are optional changes in the form of a  cheat table if you want this changes use the optional scripts cheat table.

Buffable İnfused Weapons, Buffable boss Weapons, Buffable Special Weapons
This scripts do what they say

Dark Souls 2 Style Weapons buffs This scripts changes weapon buffs to be like in dark souls 2 meaning they dont scale with stats instead they provide flat ar bonus + % ar increase like in ds2

Uber buffs Script :
this script makes so buffs (from spells) last 240 seconds but reduce your max Fp by 20%
stronger effects (like sacred oath) reduce your max fp by 30% while weaker effects (like Vow of silence) reduce your max Fp by 10%
This script is incompatible with DS2 style weapon buffs script as they edit the same things.

Custom Spells script :
(this script has some custom spells i made)
Spoiler:  
Show


Cast Light : (works like unleash magic from ds 2)
reduces your max hp by 20%
increases your damage by 20%
lasts 120 seconds

Repair : ( heal yourself through sheer force of will )
heals you for 550 * spell buff
requires 32 int
costs 50 fp.

Hidden Weapon : ( a battle mage's best friend )
increased your magic damage equal to your spell buff
but reduces your physical, fire, dark and lightning damage by 50% ( this has a funny effect on your weapon's ar rating)
requires 30 int
costs 50 fp
(this is a weapon buff so it doesn't stack with other weapon buffs )

Seek Guidance : ( pray for a blessing )
restores 1 fp each second
lasts 100 seconds
costs 45 fp
requires 10 faith.



// I am open to criticism, if i did something wrong or if i could do some thing better/ more efficient i would be glad to learn.

also fell free to edit the scripts to your heart's content if you dont like a change i made or if you want something else making your own scripts/changes is surprisingly easy.