little changes to suit my playstyle weighted for exploration instead of dying
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Author notes
This author has not provided any additional notes regarding file permissions
File credits
mandatory credits (due to my work i know quite well price of proper credits)
first of all its AoiYozora - for his answers of my questions, that was initial impulse to start with this mod aaaand...
also guys who created Yapped and UXM
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 0.5
shaded woods fog - less anoying, little better visibility
low level spells and support spells have more uses
hi level spells have lowered slot requirement
Version 0.4B
finished torchlight, increased drop from different sources
Version 0.4
torch should have extended time - not working as intended, will try to instead increase drop of torches as workaround
merchant hag sell fireflies to light torches
lowered branch of yore and pharro stone price,
Version 0.3
doubled durability for weapons and shields
Version 0.2
fixed autojump, actualy did not.... WIP
finished initial change of ranged weapons
increased targeting range little more
Version 0.1a
initial version
Version 0.1B
fixed roll (roll speed aparently doesnt mean speed for fromsoft, but range)
switched to modengine for easier use in case of mod expansion beyond parameter changes
Donations
No donations accepted
Idea behind this mod is to make SotfS more exploration oriented, or more RPG-is, and i have tried to fix issues which I felt most disturbing during gameplay.
13/1/2021 - quick update - still alive, and going back to this, finaly some free time ;)
Instalation extract content into your game folder
something_something\Dark Souls II Scholar of the First Sin\Game\
run the game, if its ok, it should force offline mode (ban protection)
Known bugs
autojump - if you have dodge/run and jump as same key, for some reasone it jumps instead of sprinting, whathever i do, i cannot find why. for now either use initial control (LS for jump), or have fun. It took me allready over 3 hours (more like 15 now, still no idea) without any idea what is going on.
Changes
that are new, rest is in changs article file :)
check changelog please, its easier to track changes there
played around with spells, low level and support spells have more uses, hi-level spells require less slots
shaded woods - finaly less anoying fog, you can se at least to next tree :)
Plans
Ranged - find out how to change animations.
items - find out how to change second half of animation time
Magic - i have not played magic extensively, but it feels lacking in terms of usability and required investment. Especially support spells, will propably increase uses of support spells and endgame spells a little. At the moment lots of support spells are useless because i can use items to do the same without thinking about uses and attunement slot
MAAAYYYBEEEEE if I find out how mapEditor works, i will try to change at least bonfires, I prefer (and it fits this mod) to have boss battle as alone encounter without running 2 hour from bonifre to fog wall. - found out how, still have no idea how to add new one
MAAAYYYBEEEE bleed and poison or other effects/scripts, but for that i need to learn evemd editor, and there is so little resources that i do not see it possible.
aaaand mandatory Creditz :)
AoiYozora for helping me by answering my questions TKGP for creating Yapped and UXM and Yabber also guys on THIS discord (especialy StaydMcButtermuffin for repositories links) also Katalash for mod engine
PS: this is my first uploaded mod, so if i did something wrong, or i am missing something, just let me know