Changes and adds enemies to most of the game, from Things Betwix to Aldias keep.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Special thanks to Jgwman for the level editor and Atvaark for BinderTool
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.1.9.3
small changes in the first zone of FoFG
small changes to aldias keep
Version 1.1.9.2
Fixed Nashandra not spawning on the throne of want
Version 1.1.9.1
Some fixes on shaded woods (removed Shade Vengarl that spawned close to the first bonfire)
Tweaks on Iron keep
Tweaks on shrine of Amana
Version 1.1.9
Tweaks from the tunnel heading to Drangleic castle up to the first Drangleic castle boss room
Version 1.1.8
Reworked the first Brightstone Cove chapel boss encounter
minor tweaks in Brightstone Cove Tseldora
Elite Giants in lower part of FoFG
minor tweaks in FoFG
Version 1.1.7
Tweaks on shaded woods
Tweaks on Aldias keep
Fixed an enemy (pw) that didn't spawn correctly in the gutter
Tweaked path to forked road
Version 1.1.6
Fixed Boyd summon on Lost Bastille
Updated Lost Bastille from after ruined sentinels and some parts of sinners rise.
Version 1.1.5
Tweaks in Forest of fallen giants
Tweaks in No mans wharf
small Tweaks in shaded woods
Tweaks in Aldias keep
Added ads to Aldias keep boss
Version 1.1.4
Tweaked Mirror knight fight on DC
Darkdiver Grandhal on shaded woods should finally appear now
fixed Lucatiel summon on no mans wharf
fixed AI on the ashen warrior close to Soldier's Rest
Tweaked Doors of pharros Boss fight
Version 1.1.3
Balanced first zone of the iron keep -
Darkdiver Grandahl should spawn now on Shaded woods
Version 1.1.2
Balanced and tweaked some parts of shrine of amana and FoFg.
Version 1.1.1
Old dragonslayer on Heide tower of flame should appear now
Version 1.1
Tweaked Drangleic castle and fixed the crash of Throne of Want
Fixed a summon outside of dragonraiders boss room.
Tweaked some enemies in FoFg
Tweaked some enemies in Aldias keep.
Version 1.01
1.01 uses vanilla majula to fix a crash on the zone.
Hey there! Im Vempirick or vempire (the one who did the nightmare souls, and a lot of fan art for the souls games)
The intention of this mod is to give you a new fun challenging experience.
Intended to play with a new character Also highly recommended to use withSecond Sin SpeedDemon optional file.
Description:
Changes most areas in the game, some boss encounters have been tweaked or modified and a couple merchants have been moved on their own zones. You might find some zones are harder than usual, specially around the mid-end game.
Progression of this mod is intended to end at the boss in Aldias Keep, you still can finish the game normally after it.
Special thanks to Jgwman for the level editor and SpeedDeemon and Atvaark for BinderTool, go endorse them! they made this mod possible.
Installation:
1-Backup GameDataEbl.bdt and GameDataEbl.bhd files found on the game directory (where darksoulsII.exe is found) 2-Extract the second sin.zip contents to the Game directory and run the included Second Sin.bat file, a command prompt will open, might take a moment but let it do its thing. 2- launch the game and have a blast Update to a new version of the mod:
1- download lattest version of the mod 2- copy only the SotFSparam folder included in the lattest version 3- paste it in the game folder, should ask to overwrite say yes to all 4- run the second sin.bat file and wait for the command promt to close itself (this time its going to repack waaay faster) 5-launch the game (if it crashes at the startup after an update just close it and open it again) restore sotfs enemies:
1-restore your previously backed GameDataEbl.bdt and GameDataEbl.bhd files 2- launch the game
Copy&Paste installation:
If for some reason you cant install it via the .bat, here are the modified files (10gb) just copy paste it on your Game folder, (downside its you cant apply updates)
second sin Installed 1.1.9.3: https://drive.google.com/open?id=1TL2KswH8SyKVyaPbKo7AxBHNmXvHApiI
Im just a fan of the game, comments and feedback are important to keep making the mod better! vempire.