Dark Souls II: Prepare To Sin and Die Edition (PTSD for short) brings out the best of vanilla assets thanks to DS2Lighting engine, 4k Textures, Displacement maps, Improved Normal maps, better geometry and more, everything supported by a new lighting experience that puts back the Dark into "Dark Souls".
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 0.5
Initial Release
Donations
No donations accepted
Dark Souls II: Prepare To Sin and Die Edition (PTSD for short) brings out the best of vanilla assets thanks to the amazing DS2Lighting Engine features, 4k Textures, Displacement maps, Improved Normal maps, Parallax and Tessellation, Dynamic lighting and shadows and much more.
Please keep in mind this is a work in progress so expect some geometry seams or visual inconsistencies, this initial release is a full rework of FOFG with more areas to come.
Support me and my other projects on Patreon. Follow my Twitter for updates.