Dark Souls 2

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Nikolay97

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Nikolay97

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About this mod

Reduced damage suffered by enemies by 50% for Seeker of Fire Mod 2.0.7

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Rduced enemy damage by 50% and also many special attacks have been reduced by 30%, both of some normal enemies and some bosses like Darklurker.

I have reduced the rolling rampart hedgehog damage by 70% because they are very broken.

This is a mod that I had created for myself time ago and I thought it might be of help to someone for Seeker of Fire Mod (very good mod)


Installation:
-Choose between "Fast Boss Speed" and "Normal Boss Speed"
-Put "enc_regulation.bnd.dcx" inside "Dark Souls II Scholar of the First Sin\Game\SeekerOfFire\"
-Enjoy

If you have an old version of mod, do a clean installation of Seeker of Fire mod and then this mod

Tool used:
DSMapStudio 1.08.2



Mods suggestions:
-Music From Dark Souls 1 and Dark Souls 3 (Updated Version) for epic boss battle with Dark Souls 1 and Dark Souls 3 bosses soundtrack! (not a my mods)
-eden VOLITION M97 for Dark Souls II for more vibrant and realistic images (a my mod)







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(Only for Who Want Modding)
Edit EnemyParam and modify param of "Aux Damage Multiplier" for normal damage
and "Final Damage Multiplier" for special attacks
(Or so I observed that it happens)

Trick: Ctrl+A in middle column with all creatures ID to select all, right click on cell param you want (like Aux Damage Multiplier), click Mass edit, put (for example) 2 in "/" cell param and then click on "/" and "Submit" to modify the value of that param for all creatures in just some seconds avoiding long manual operations


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In 1.3 mod version I made a different thing to reduce the damage suffered:
In ChrCommonParam (use DSMapStudio) I change value of all "Absorption" voices, like "Absorption Slash", "Bullet Absorption Magic" and so on.