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Dacds

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dacds

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About this mod

Dark souls 3 Weapon replacement mod for Dark souls

Requirements
Permissions and credits
Credits:
RavagerChris37 for example with the bass cannon
Nyxojaele for DSMODT
Durante
Aatvark binder tool
Fromsoftware for dark souls and assets
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Project 3 To 1
this mod is a weapon replacer mod in which you can replace an existing weapon to a new look of dark souls 3 featured weapons.
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the list of weapon that is available are:
Comeback weapon(Weapon that made comeback in dark souls 3):
-Abyss Greatsword
-Astora straight sword
-Bastard Sword
-Black knight Sword
-Black knight greatsword
-Broadsword
-Claymore
-Darksword
-Demon great axe
-Dragonslayer spear
-Estoc
-Flamberge
-Greataxe
-Greatclub
-Greatsword(Ultragreatsword)
-Halberd
-Longsword
-Moonlight greatsword
-Murakumo
-Rapier
-Ricards Rapier
-Spear
-Uchigatana
-Zweihander
New weapons(weapon that is not in dark souls):
-Aquamarine dagger
-Astora Greatsword
-Crow Quills
-Crucifix of the mad king
-Dragonslayer greataxe
-Dragonslayer swordspear
-Exile greatsword
-Farron Greatsword
-Firelink greatsword
-Frayed Blade
-Friede's great scythe(no left one for now)
-Fume ultra greatsword
-Gael's greatsword
-Gotthard twinsword
-Greatlance
-Greatsword of judgement
-Ledo's great hammer
-Lorian's greatsword
-Lothric knight greatsword
-Lothric knight sword
-Lohric's Holy sword
-Onyx Blade
-Profaned greatsword
-Ringed knight Paired greatsword
-Ringed knight Spear
-Ringed knight straight sword
-Sellsword Twinblade 
-Splitleaf greatsword
-Twin princes greatsword
-Valor Heart
-Yhorm's great machete
Updated Known Bugs:-----------------------------------------------------------------------------------------------------------------------------------------
-warning the DSMODT will replace the ingame file permanently, but you can restore your dark souls dvdbnd file again.
-apperently an error could occur that some particles (including fog gate and enmy particles) on certain area will not appear in game or even have sound. 
the known place where this error occurs are: Undead asylum(also with stray demons fire), Valley of Drakes(no lightning on Drakes), New londo, 
Dukes Archive(also with the Channeler Soul Spear with no Sound), Crytal Cave(this is where it hurts. the prism stone will not appear, and so you cannot see 
the invisible bridge), Kiln of the First flame(this one is good for framerate whilst gwyn doesnt have fire sword. also including the brilliant light before soul vessel)
-UPDATE PLEASE READ: Now You can Undo the bug by replacing the dvdbnd1.bdt and dvdbnd1.bhd in your Dark souls directory with your backup dvdbnd1.
-How to undo the bug: After saving to dark souls in your DSMODT, Copy dvdbnd1.bdt and dvdbnd1.bhd from the dsmodt workspace(Backup) or your own backup, then pasting it
in Your dark souls directory(The one that's in the same folder as your darksouls exe file)
How to Install-----------------------------------------------------------------------------------------------------------------------------------------------
-first, you need to have a DSModt v0.4 or newer by Nyxojaele and run it, then wait until its workspace generated
-at the DSMODT you will find a list containing map change the selection to Weapons
-Pick the weapon you need to replace with. for better fixes read "Weapon Replacement Class"
-then click the Pencil icon to edit the name.
-pick the target of weapon that will be replaced(THIS IS ONLY IF YOU PICK THE FIRST DIFFERENT WEAPON AND THEN REPLACE IT TO THE NEXT TARGET, read "Weapon Replacement")
-Drag the model file(.dae) to DSMODT. pick a material, either an m4_stone(DSB) or P_metal(DSB) material
-Drag the Texture. The name format of the Texture will be (Name)_(Type).png, example: FUG_D so Drag the (FUG_D) to the Main box, Drag the (FUG_N) to the 
Bump Box, Drag the (FUG_S) to the Specular Box.
-Apply Change. and then Save to dark souls
ICONS-------------------------------------------------------------------------------------------------------------------------------------------------------
this mod will allow you to pick whatever weapon you want to add in or not therefor if you did not want to use the suggested weapon in the "Weapon Replacement", 
the icons of the weapon will be different
so in order to get a correct icon, edit the psd file in the icon folder.
there will also be pictures of the weapon, edit the pictures and place it in the psd file to the correct weapon that you want to replace with.
but if you're going to use the suggested weapon to be replaced then just copy '17c838c0.png' and '60a2c243.png' into the dsfix tex_override folder
How to Uninstall---------------------------------------------------------------------------------------------------------------------------------------------
-Click on 'Restore Dark Souls' in DSMODT 
-or copy the backup of dvdbnd file if you have any
Weapon Replacement-------------------------------------------------------------------------------------------------------------------------------------------
You can basically replace any weapon but in order to have better hitbox and some effects You would need to use a weapon referenced and weapon replaced,
for example you want to reference a weapon of the same Length(Most notably the tip of the hitbox) to your new model so that the hitbox would be accurate.
However Only some weapon is confirmed to be a good reference weapon, So you need to approximate the size and use these reference weapon:
-For Shorter weapon, Dagger is good reference weapon
-For straight sword, you can use Longsword, broadsword, silver knight sword, balder side sword, Dark sword As reference weapon
-For Great sword, you can use claymore, bastard sword, moonlight greatsword as a reference weapon
-For Ultra greatsword, I recommend to use Zweihander as reference weapon
-For pole arm, you can use silver knight spear, Halberd, giant Halberd, Spear, Pike, Dragonslayer spear.
-For Great axe, you might want to use Greataxe or great club depending the length
So to do weapon replacement i recommend create and edited weapon of the referenced weapon first for example:
-I want to replace greatsword model, Since the new greatsword is as long as zweihander, I want to use zweihander as referenced weapon and Greatsword as weapon replaced.
-So First open the zweihander in weapons tab and click edit(the pencil icon) Name it Zweihander or whatever you want the zweihander replaced with(not THE greatsword)
-Make the zweihander as dark souls 3 version of zweihander(in my remaster only) or just Leave it as is
-Then in weapon tab again open zweihander and click edit again, which will open a prompt to change weapon replacing since zweihander is already replaced by the first one
-Pick Greatsword as the weapon replaced in the prompt, then import the model and texture of the new greatsword
-Done
Please Read---------------------------------------------------------------------------------------------------------------------------------------------------
I made this mod to be shared for free use you can edit them all you want but please do not claim this as your own and do not use it for commercials usage. please give credits
Some model I made my self but most will be ripped model and textures from dark souls 3 original asset.
some bug may occur with a dodgy hitbox and sometimes hitting some wall even though theres non. to avoid that, watch RavagerChris37 video about how to fix hitboxes in DSMODT
the weapon buff now work but will look weird on some weapon. i think the best fitting would be the astora greatsword
the weapon model will not increase or decrease hitbox, however after a lot of testing i find that doing the rolling attack on the FUG(thrusting for the range) i can hit an enemy using the weapons tip, even though we do know that the FUG is almost twice longer than the Dragon Greatsword. I might check more of this later.
Created by DacDS
put on this mod and enjoy
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