ReBalance Jester skills Such as: Slice Off, Harvest, Finale, Battle Ballad, Inspiring Tune. The goal was to make the jester more universal.
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Changelogs
Version 0.11.30653
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Slice Off: Increased base damage from minimum 3 to minimum 4, improved version from minimum 4 to minimum 6. And you can also strike from any position. Now you can get into any position except the last one.
Harvest: Now the point is to hang more blood. Bleeding damage increased to 6 units in all versions. Now there is 1 position in the non-improved version of the attack, and in the improved version it touches all positions from 1 to 4. Damage in the normal version has been reduced to 1 unit and in the latter without changes. Almost like magnesium rain, only it doesn't wash away corpses.
Finale: Only increased damage and crit. From at least 6 to 10 is not an improved version. In the improved version, it is increased from a minimum of 10 to a minimum of 20, and the crit is increased from 20% to 30%.
Battle Ballad: Now you can use it from any position to any position, that is, for example, the leper is in the first position and Jester in the second and the Jester can use the skill that on himself that on the leper that on himself. Now the two power tags are superimposed on each other in an improved form.
Inspiring Tune: now used in any position. Removed the stress limit of more than five. In an untreated state, cure 4 stresses. In an improved state, it treats 6 stress.
Also my work: https://www.nexusmods.com/darkestdungeon2/mods/74