
Hellion buff (or rebalance)
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Version1.00.49820
About this mod
A mod that simplifies the positioning of the Hellion, slightly weakens winded, indirectly buffs the paths of Berserker and Carcass.
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- Donations
UPDATE 30.06.23 - It looks like it's pointless to try to do something with carcass damage and I tried to look towards the support. So Carcass
Stress heal when enemy crit on Hellion replaced with permanent +25% stress resist.
Raucous Revelry - heal 1 more stress on ally.
Wicked hack - additionally apply combo token.
UPDATE 20.06.23 - Carcass buff +15% dmg per Block and Block+ tokens on Hellion. Berserker +10 deathdoor resist replaced by new effect: 3 heal on hit, if enemy have Bleed.
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UPDATE 13.06.23 - Carcass buff (can be very usefull) - Now Carcass's WIcked Hack not only remove block tokens, but damage from skill ignore block tokens. With 3 winded tokens its not 0-1 damage, but around 2-4 (not big deal but better), and at 1-2 rounds damage vs tanky enemies will be significant.
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List of changes:
Winded - damage debuff -25% and speed debuff -2 per token WInded.
If It Bleeds can be used from position rank 1.
Bleed Out can be used from position rank 2.
Breakthrough can be used from position rank 1.
Part of Adrenaline Rush power moved to Bloodlust:
Adrenaline Rush now heal 25% at skill rank 1, and 33% at skill rank 2.
Bloodlust have same effects + Gain On Attack: Heal 20%.
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Installation: Drag the folder "Dungeon II_Data" into your main Darkest Dungeon II directory. Original backups included.
Compatibility:
Mod is not compatible with any mods that change files:
actor_paths_data_export.Group
buff_data_export.Group.csv
hero_hel_data_export.Group.csv
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But im uploaded version that contain others my mods
Full hero rebalance