Gameplay Changes
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Increases the animation speeds for combats (melee and ranged, including crits), effects, transitions and walk. If you think the game is a little slow, this mod can help you.All DLC's compatible.
- 170KB
- 490
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Increases the animation speeds for combats (melee and ranged, including crits), effects, transitions and walk. If you think the game is a little slow, this mod can help you.All DLC's compatible.
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High Inventory Stack Limits and 4 Trinkets for Heroes
High Inventory Stack Limits and 4 Trinkets for Heroes
- 2KB
- 375
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High Inventory Stack Limits and 4 Trinkets for Heroes
High Inventory Stack Limits and 4 Trinkets for Heroes
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Stop with random negative Quirks and Diseases
This mod removes random negative quirks and diseases at the end of dungeon.
- 4KB
- 370
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Stop with random negative Quirks and Diseases
This mod removes random negative quirks and diseases at the end of dungeon.
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More Districts building (CC DLC requires)
A simple mod add more buildings for Districts in Crimson Court DLC for each class.
- 523KB
- 292
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More Districts building (CC DLC requires)
A simple mod add more buildings for Districts in Crimson Court DLC for each class.
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This mod triples received XP per raid, increases Gold rewards at around x10 rate, finally triples all crests/busts/etc rewards.
- 2KB
- 270
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This mod triples received XP per raid, increases Gold rewards at around x10 rate, finally triples all crests/busts/etc rewards.
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Remove random negative quirks and diseases UPDATED
No more random negative quirks and diseases on end of dungeon. Updated for b21049. (Crimson Court and Shieldbreaker DLC)
- 4KB
- 139
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Remove random negative quirks and diseases UPDATED
No more random negative quirks and diseases on end of dungeon. Updated for b21049. (Crimson Court and Shieldbreaker DLC)
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This is a simple port of "True Heroes v2.0", to make it work with the latest version of Darkest Dungeon. It keeps features from the original mod, by making the game significantly less random, and more about strategy.
- 58KB
- 125
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This is a simple port of "True Heroes v2.0", to make it work with the latest version of Darkest Dungeon. It keeps features from the original mod, by making the game significantly less random, and more about strategy.
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Lucky's Easy Trinkets (Remove all negative traits of trinkets and should works with all DLCs)
The mod basically removes all the negative traits for all the current trinkets ingame, it should work with all DLCs but won't work with modded trinkets and mods that changes the attribute of the trinkets.
- 490KB
- 123
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Lucky's Easy Trinkets (Remove all negative traits of trinkets and should works with all DLCs)
The mod basically removes all the negative traits for all the current trinkets ingame, it should work with all DLCs but won't work with modded trinkets and mods that changes the attribute of the trinkets.
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No stress - Return to the Darkest Dungeon(Permissive or Strict mode)
This mod(or your own editing) allows you to return to the darkest dungeon with heroes who has already been there. You will also avoid the 80 stress penalty!
- 0KB
- 115
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No stress - Return to the Darkest Dungeon(Permissive or Strict mode)
This mod(or your own editing) allows you to return to the darkest dungeon with heroes who has already been there. You will also avoid the 80 stress penalty!
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Adds Level 2 (Adventurer) and Level 4 (Master) quests to the game.
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have up to 6 negative and positive quirks plus 4 locked .
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All "One Per Roster" (Prismatic) quirks can be acquired unlimited times.
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Disables the ability to randomly get a negative quirk or disease. Future proof!
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Welcome to The Scarlet Ruins. I wanted to create additional content that integrates into the base game while also enhancing gameplay with something unique. Added:New "The Scarlet Ruins" quest line with the Corrupt Scarlet Guardian. New Quirks with an upgrade progression and unique traits. New and powerful trinkets await brave adventurers.
- 100.3MB
- 84
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Welcome to The Scarlet Ruins. I wanted to create additional content that integrates into the base game while also enhancing gameplay with something unique. Added:New "The Scarlet Ruins" quest line with the Corrupt Scarlet Guardian. New Quirks with an upgrade progression and unique traits. New and powerful trinkets await brave adventurers.
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Trinket's Debuffs Debuffed (All DLCs) With Buffs Consistently Ordered
*Debuffed as in all debuffs removed.
- 168KB
- 79
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Trinket's Debuffs Debuffed (All DLCs) With Buffs Consistently Ordered
*Debuffed as in all debuffs removed.
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No random quirks and diseases new.
No more random quirks and diseases :D
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Makes all animations play much-much-much faster for combat, effects and transitions. Making your gameplay much more tolerable and snappy if like me, you are tired of having your time wasted by animation delays.
- 22KB
- 76
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Makes all animations play much-much-much faster for combat, effects and transitions. Making your gameplay much more tolerable and snappy if like me, you are tired of having your time wasted by animation delays.
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Exaelus' Provision Expansion Mod
This is a stand alone version of the provision expansion introduced in one of my class mods. This mod changes the provision layout which increases the inventory slots of the store to 32. Now you can use all sorts of mods that give new provision items. If you have Enigma Class Mod installed you can ignore this mod.
- 742KB
- 73
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Exaelus' Provision Expansion Mod
This is a stand alone version of the provision expansion introduced in one of my class mods. This mod changes the provision layout which increases the inventory slots of the store to 32. Now you can use all sorts of mods that give new provision items. If you have Enigma Class Mod installed you can ignore this mod.
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Don't touch that Negative quirk tweaks
This mod removes the quirks that force a character to investigate or steal something, as the extra randomness felt cheap rather than difficult.
- 294KB
- 70
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Don't touch that Negative quirk tweaks
This mod removes the quirks that force a character to investigate or steal something, as the extra randomness felt cheap rather than difficult.