Darkest Dungeon
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Artharas

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Artharas08

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About this mod

Remove the "Torch +x" from hero skills. Intended to people that want to do "black as pitch" runs without skills increasing your torchlight during the fights.

Permissions and credits
ABOUT
This is a simple mod that remove the "Torch +x" from Vestal and Crusader skills. It's intended to help people that want to do completly dark runs or even campaigns, without having skills that increase your torchlight during the fights. The skills altered in this way are:
- Bulwark of Faith (Crusader)
- Inspiring Cry (Crusader)
- Dazzling Light (Vestal)
- Illumination (Vestal)

INSTALLATION
1. Make a backup of these two files:
   "crusader.info.darkest" located at "/heroes/crusader" in your Darkest Dungeon installation folder
   "vestal.info.darkest" located at "/heroes/vestal" in your darkest Dungeon installation folder

2. Extract the mod files in your Darkest Dungeon root installation folder, replacing files when asked.

UNINSTALL
Just put back the two original files that you made a backup, at their original folder, replacing the modified ones

INCOMPATIBILITIES
This mod should not conflict with any mod that DOES NOT alter the "crusader.info.darkest" or "vestal.info.darkest" file. If you want to use another mod that alter these classes (files), you can just edit the other mod, opening these files with a text editor like notepad++, and removing the part of lines that add the "Torch +x" (as showed below).

BUGS
I tested it and have not found any bug related. If something weird in your game (related to those skills) or if this mod do not work in your game, please let me know.

ABOUT THE FILES AND CHANGES
This mod just removes part of lines that add the "torch +x" to skills. Below I listed those lines, in its original state, and underlined what is removed by this mod.

*file: "vestal.info.darkest" at "/heroes/vestal" 
(Dazzling Light - line 22 to 26)

combat_skill: .id "dazzling_light" .level 0 .type "ranged" .atk 80% .dmg -75% .crit 0% .launch 34 .target 123 .is_crit_valid True  .effect "Stun 1" "Dazzling Light 1"
combat_skill: .id "dazzling_light" .level 1 .type "ranged" .atk 85% .dmg -75% .crit 0% .launch 34 .target 123 .is_crit_valid True  .effect "Stun 2" "Dazzling Light 1"
combat_skill: .id "dazzling_light" .level 2 .type "ranged" .atk 90% .dmg -75% .crit 1% .launch 34 .target 123 .is_crit_valid True  .effect "Stun 3" "Dazzling Light 1"
combat_skill: .id "dazzling_light" .level 3 .type "ranged" .atk 95% .dmg -75% .crit 2% .launch 34 .target 123 .is_crit_valid True  .effect "Stun 4" "Dazzling Light 1"
combat_skill: .id "dazzling_light" .level 4 .type "ranged" .atk 100% .dmg -75% .crit 2% .launch 34 .target 123 .is_crit_valid True  .effect "Stun 5" "Dazzling Light 1"

(Illumination - line 38 to 42)
combat_skill: .id "gods_illumination" .level 0 .type "ranged" .atk 80% .dmg -50% .crit 0% .launch 321 .target 1234 .is_crit_valid True  .effect "Dodge Curse 1" "Vestal Light 1"
combat_skill: .id "gods_illumination" .level 1 .type "ranged" .atk 85% .dmg -50% .crit 0% .launch 321 .target 1234 .is_crit_valid True  .effect "Dodge Curse 2" "Vestal Light 2"
combat_skill: .id "gods_illumination" .level 2 .type "ranged" .atk 90% .dmg -50% .crit 1% .launch 321 .target 1234 .is_crit_valid True  .effect "Dodge Curse 3" "Vestal Light 3"
combat_skill: .id "gods_illumination" .level 3 .type "ranged" .atk 95% .dmg -50% .crit 2% .launch 321 .target 1234 .is_crit_valid True  .effect "Dodge Curse 4" "Vestal Light 4"
combat_skill: .id "gods_illumination" .level 4 .type "ranged" .atk 100% .dmg -50% .crit 2% .launch 321 .target 1234 .is_crit_valid True  .effect "Dodge Curse 5" "Vestal Light 5"

*file: "crusader.info.darkest" at "/heroes/crusader"
(Bulwark of Faith - line 27 to 31)
combat_skill: .id "bulwark_of_faith" .level 0 .type "melee" .atk 0% .dmg 0% .crit 0% .launch 21 .target  .is_crit_valid True  .effect "Crusader Bulwark 1" "Light 1"
combat_skill: .id "bulwark_of_faith" .level 1 .type "melee" .atk 0% .dmg 0% .crit 0% .launch 21 .target  .is_crit_valid True  .effect "Crusader Bulwark 2" "Light 1"
combat_skill: .id "bulwark_of_faith" .level 2 .type "melee" .atk 0% .dmg 0% .crit 0% .launch 21 .target  .is_crit_valid True  .effect "Crusader Bulwark 3" "Light 1"
combat_skill: .id "bulwark_of_faith" .level 3 .type "melee" .atk 0% .dmg 0% .crit 0% .launch 21 .target  .is_crit_valid True  .effect "Crusader Bulwark 4" "Light 1"
combat_skill: .id "bulwark_of_faith" .level 4 .type "melee" .atk 0% .dmg 0% .crit 0% .launch 21 .target  .is_crit_valid True  .effect "Crusader Bulwark 5" "Light 1"

(Inspiring Cry - line 43 to 47)
combat_skill: .id "inspiring_cry" .level 0 .heal 1 1 .launch 1234 .target @1234  .effect "Crusader HealStress 1" "Crusader Light 1"
combat_skill: .id "inspiring_cry" .level 1 .heal 1 1 .launch 1234 .target @1234  .effect "Crusader HealStress 2" "Crusader Light 2"
combat_skill: .id "inspiring_cry" .level 2 .heal 1 2 .launch 1234 .target @1234  .effect "Crusader HealStress 3" "Crusader Light 3"
combat_skill: .id "inspiring_cry" .level 3 .heal 1 2 .launch 1234 .target @1234  .effect "Crusader HealStress 4" "Crusader Light 4"
combat_skill: .id "inspiring_cry" .level 4 .heal 2 2 .launch 1234 .target @1234  .effect "Crusader HealStress 5" "Crusader Light 5"