Clears ripostes on performer when using a riposte skill, preventing the damage debuffs from stacking, which could result in extremely low damage and made ripostes and their skills less viable than necessary.
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Changelogs
Version 1.0
Initial release
In vanilla Darkest Dungeon, riposte skills have a small problem. Like any other effect in the game, Riposte is an effect, and effects stack with themselves unless something in the effect explicitly prevents this, meaning that using, for example, Duelist's Advance multiple times just to reposition your hero will result in said hero's ripostes dealing little to no damage.
This simple mod simply clears any existing riposte effects on the hero or monster before applying a new one, preventing the effect from stacking with itself.
DLC PATCHES REMOVED - Monster AI is programmed to explicitly never repeat the use of riposte skills when active via cooldowns. Therefore, the other versions of this mod are all unnecessary - the problem is unique to the player.
Full List of Patched Moves
Highwayman - Duelist's Advance
Man at Arms - Retribution
Technical Details This mod is quite simple - all that it does is apply the "clear_riposte_performer" effect when a riposte skill is used, but before the new riposte effect triggers, effectively refreshing the duration of the riposte without touching the damage.
Compatibility Details This mod edits the following files: heroes/highwayman/highwayman.info.darkest heroes/man_at_arms/man_at_arms.info.darkest
Any mod which also modifies these files will be incompatible.