About this mod
The Black Swordman finally comes to town!
With lots of unique dialogues and unique abilities!
- Permissions and credits
- Mirrors
More preview images will be uploaded later...
Basically, I haven't test to know whether his stats is overpower or balanced, so any feedback is welcome!
Please comment if spot any errors.
Enjoy!
HOW TO MOD:
Extract all to your Darkest Dungeon folder.
Then run that localization.bat in the localization folder.
STATS:
Resistance:
60% Stun 30% Blind 40% Disease 87% Death Blow
30% Move 30% Bleed 10% Debuff 10% Trap
CAMPING SKILLS:
Maintain Equipment
cost 4, self only
+15% PROT (4 battles)
+15% DMG (4 battles).
Night Moves
cost 2, self only
+20% Scouting Chances.
Bandit's Senses
cost 4, self only
prevent nightime ambush
-20% chance party suprised (4 battles)
+20% chance monster suprised (4 battles).
Quarantine
cost 3, self only
suffer 30% HP DMG
50% chance - 20 stress
50% chance -15 stress
COMBAT SKILLS:
Chop (2-2) (target 1)
acc base 70
+ 5% CRIT
Slash (2-2) (aoe)
- 60% DMG
- 4% CRIT
Anger (limited 1 per battle)
+ 25% DMG
+ 10% CRIT
+ 5 stress (3 rounds)
Repeated Crossbow (3-3) (aoe)
Rage
Brand of Sacrifice
heal 6hp and stress +5 (3 rounds)
self mark target.
Cannon Arm (limited 1 per battle)
Thanks yddgra for supportive ideal about combat skills.
CHANGELOG:
1.7 fix camping trainner dialogue + balance stats.
1.6 fix crash when upgrading armors + weapons.
1.5 fix all crash errors (caused by new skills); change icon, effects and skill sounds.
1.4 rework and improve arts; rework skills.
1.3 fix camping skill error.
1.2 fix audio error.