Darkest Dungeon
0 of 0

File information

Last updated

Original upload

Created by

Runix

Uploaded by

TerraDesolata

Virus scan

Safe to use

About this mod

The Trinket Rebalance mod is an attempt to rebalance the trinkets in the original game, broadening the range of trinkets that are viable, while preserving the original gameplay experience.

This mod includes rebalancing for trinkets included in the Crimson Court and Shieldbreaker DLCs.

Permissions and credits
Mirrors
How to Use
For a manual installation, download the file and unzip the contents.  Backup the Darkest Dungeon directory.  Copy the contents of the unzipped Trinket Rebalance folder over to the Darkest Dungeon folder; you will be warned that some files will overwrite existing files (make sure you've backed up the original files!)  So "Trinket Rebalance/trinkets/base.entries.trinkets.json" will overwrite "Darkest Dungeon/trinkets/base.entries.trinkets.json", etc.

Since this is a "vanilla" mod, you won't see dramatic changes to how the game plays - but the stats on trinkets will be different, and you should have better choices between trinkets.

Full List of Changes
For all changes, see the enclosed Changes Notes file; see also the list in the Change Notes posted in the Discussions section. For some of the thinking behind the changes, see the Design Philosophy post in the same section.

Why This Mod Exists
Effective gameplay in the current version of the game focuses on using a very small number of trinkets that are much more powerful than the other, vast majority of trinkets. That limits player choice with regard to strategy and tactics. This mod is an effort to bring more trinkets into the range of viability, hopefully making for a more interesting and rewarding experience. It may also provide some ideas for other modders on how trinket design and balance.

What it is:
Adjustments to the stats on a majority of the trinkets in the original game. For the most part, trinkets still have the same function they do in the original game, but they have been rebalanced by adjusting secondary stats, both positive and negative stats. Most changes should have the effect of making the trinkets in question more powerful, but a few of the most powerful trinkets that were dominating gameplay have had some power trimmed off of them. A few trinkets have been redesigned where it wasn't practical to make them viable through small stat adjustments.

What it is not:
A mod to make the game easier or to change gameplay. Adjustments to common trinkets may help make the early game a little more accessible, but on the whole, the game should be about as difficult as it already is. It also does not add new trinkets or make changes to backer trinkets.

Feedback
If you see any bugs or something that doesn't seem right, please let me know!

Also, if you are finding that some trinkets are still so terrible that you would not run them under any circumstances, I would like to know that as well. Very Rare, Ancestral, and Trophy trinkets are late-game trinkets and should be very strong - Common, Uncommon, and Rare trinkets should be good but situational. Set items should be around Very Rare or Ancestral in power levels. If more common trinkets are overshadowing more rare trinkets, that is also potentially an issue.

Compatibility with Other Mods
This mod makes changes to trinkets only. It should be compatible with mods that make only cosmetic changes or changes to how the hamlet works.  It should be compatible with most mods that add new classes, as long as they're coded correctly.

It will not be compatible with other mods that make changes to the game's base trinkets - that will include some mods that revamp existing classes.  It will also not be compatible with mods that overhaul the entire game.  Specifically, it will not be compatible with Pitch Black Dungeon, Better Trinkets, or the Trinket Overhaul Project mods.

Permissions
Please feel free to integrate any or all of these changes in your mod if you would like, but I would appreciate a credit in the notes for the mod if you do so.

This mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.

For more information, see the discussion on the Steam Workshop. Thank you for trying my mod, I hope you enjoy it!