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Waifu_Mistress

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WaifuMistress

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About this mod

This mod changes the Heroes or Adventurers stats and skills to remove the strategic component and makes them more powerful.

Permissions and credits
Hellou to you all, since I haven't found a particular mod that makes the changes that I want, I made this mode for myself and I wanted to share it.

This mod makes a few things:

1 - Makes it so all the skills can be used in all of the 4/(1-4) positions.
2 - Makes the skill more powerful wheather that's from bigger numbers or added targets.
3 - Makes the heroes stats stronger, specially at high levels.
4 - Makes the heroes resistances higher.
5 - Makes each class a specific monster slayer bonus on all his skills (ex: The Crusader is an Unholy Killer and the Shieldbreaker an Eldritch Killer.).
6 - Makes each class fit into a role or a class and then each class has one or two unique "atributes" or roles (ex: the Abomination, Hellion and the Leper heroes has stats and skill numbers "designed" to deal lots of damage and  the Hellion has a very powerful stun skill.).
7 - Makes so that all and each of the classes has a full party healing skill that also buffes damage.
8 - Makes so that all and each of the classes has a "slayer" or "monster type buff damage" attribute in all of their damage skills.
9 - Makes so that all and each of the classses has a skill that stun one or various enemies (with some exceptions).
10 - Makes so that all the skills cannot move the enemies. The "Pull" or the "Push" on the skills is/gets removed.

I will put an article into each class and here I will try to make some generalized explenations.

ABOMINATION
Resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 25%
Weapon:
lvl 1: damage: (7-12) crit: 5% speed: 1
lvl 5: damage (15-20) crit:10% speed:5
Armour:
lvl 1: defence: 10% hp: 30 speed: 1
lvl 5: defence: 30% hp: 50 speed: 5
Healing Skill: 
lvl 1: 2-4
lvl 5: 8-10
Class: DPS.
Special Role: The Abomination, in the transformation state all of his skills buff his Damage for some turns and it stacks.
All of his damage skills have the attribute of Eldritch Killer.

ANTIQUARIAN
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 80%
Weapon:
lvl 1: damage: (3-5) crit: 5% speed: 1
lvl 5: damage (8-10) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 20 speed: 1
lvl 5: defence: 30% hp: 40 speed: 5
Healing Skill: 
lvl 1: 4-6
lvl 5: 12-15
Class: Supp. 
Special Role: The Antiquarian can heal blight/bleed, stress, enter and remove stealth, increase dodge, mark an enemy and force guard by an ally.
All of his damage skills have the attribute of Unholy Killer.

ARBALEST
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 50%
Weapon:
lvl 1: damage: (10-10) crit: 5% speed: 1
lvl 5: damage (15-15) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 20 speed: 1
lvl 5: defence: 30% hp: 40 speed: 5
Healing Skill: 
lvl 1: 4-4
lvl 5: 12-12
Class: Mixed. 
Special Role: The Arbalest can regenerate with his healing skill, all his skill mark the enemy and she can bypass and remove stealth.
All of his damage skills have the attribute of Beast Killer.

BOUNTY HUNTER
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 80%
Weapon:
lvl 1: damage: (6-12) crit: 5% speed: 1
lvl 5: damage (10-20) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 30 speed: 1
lvl 5: defence: 30% hp: 50 speed: 5
Healing Skill: 
lvl 1: 2-4
lvl 5: 8-10
Class: Damage. 
Special Role: The Bounty Hunter can mark the enemy or enemies with all his damaging skills and can enter stealth.
All of his damage skills have the attribute of Man Killer.

CRUSADER
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 25%
Weapon:
lvl 1: damage: (4-8) crit: 5% speed: 1
lvl 5: damage (10-15) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 40 speed: 1
lvl 5: defence: 30% hp: 60 speed: 5
Healing Skill: 
lvl 1: 3-5
lvl 5: 10-12
Class: Tank. 
Special Role: The Crusader can heal and resist stress, can mark himself and enter a parry state and can pierce and bypass armor.
All of his damage skills have the attribute of Unholy Killer.

FLAGELLANT
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 25%
Weapon:
lvl 1: damage: (4-8) crit: 5% speed: 1
lvl 5: damage (10-15) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 40 speed: 1
lvl 5: defence: 30% hp: 60 speed: 5
Healing Skill: 
lvl 1: 3-5
lvl 5: 10-12
Class: Tank. 
Special Role: The Flagellant can regenerate with his healing skills.
All of his damage skills have the attribute of Man Killer.

GRAVE ROBBER
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 90%
Weapon:
lvl 1: damage: (6-12) crit: 5% speed: 1
lvl 5: damage (10-20) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 30 speed: 1
lvl 5: defence: 30% hp: 50 speed: 5
Healing Skill: 
lvl 1: 2-4
lvl 5: 8-10
Class: Damage. 
Special Role: The Grave Robber can heal blight/bleed with his skills, enter stealth and pierce and bypass armor.
All of his damage skills have the attribute of Unholy Killer.
THE GRAVE ROBBER CANNOT STUN

HELLION
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 50%
Weapon:
lvl 1: damage: (7-12) crit: 5% speed: 1
lvl 5: damage (15-20) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 30 speed: 1
lvl 5: defence: 30% hp: 50 speed: 5
Healing Skill: 
lvl 1: 2-4
lvl 5: 8-10
Class: DPS. 
Special Role: The Hellion can stun three enemies at once and pierce and bypass armor.
All of his damage skills have the attribute of Beast Killer.

HIGHWAYMAN
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 80%
Weapon:
lvl 1: damage: (5-10) crit: 5% speed: 1
lvl 5: damage (10-15) crit: 30% speed: 5
Armour:
lvl 1: defence: 10% hp: 30 speed: 1
lvl 5: defence: 30% hp: 50 speed: 5
Healing Skill: 
lvl 1: 2-4
lvl 5: 8-10
Class: Critical. 
Special Role: The Highwayman can enter stealth, pierce and bypass armour and all his damaging skills have the crit chance increased to 30% at max level.
All of his damage skills have the attribute of Man Killer.

HOUNDMASTER
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 80%
Weapon:
lvl 1: damage: (10-10) crit: 5% speed: 1
lvl 5: damage (15-15) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 20 speed: 1
lvl 5: defence: 30% hp: 40 speed: 5
Healing Skill: 
lvl 1: 4-4
lvl 5: 12-12
Class: Mixed. 
Special Role: The Houndmaster can pierce and bypass armour and mark with three of his damaging skills, heal stress and guard/protect an ally.
All of his damage skills have the attribute of Man Killer.

JESTER
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 90%
Weapon:
lvl 1: damage: (10-10) crit: 5% speed: 1
lvl 5: damage (15-15) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 20 speed: 1
lvl 5: defence: 30% hp: 40 speed: 5
Healing Skill: 
lvl 1: 4-4
lvl 5: 12-12
Class: Mixed. 
Special Role: The Jester can pierce and bypass armour and mark with all of his damaging skills, heal and resist stress and debuff the enemy.
All of his damage skills have the attribute of Unholy and Eldritch Killer.
THE JESTER CANNOT STUN.

LEPER
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 50%
Weapon:
lvl 1: damage: (7-12) crit: 5% speed: 1
lvl 5: damage (15-20) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 30 speed: 1
lvl 5: defence: 30% hp: 50 speed: 5
Healing Skill: 
lvl 1: 2-4
lvl 5: 8-10
Class: DPS. 
Special Role: The Leper can enter a riposte state and two of his abilites have a base chance to hit of 50 but they do a lot of damage.
All of his damage skills have the attribute of Unholly Killer.

MAN-AT-ARMS
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 25%
Weapon:
lvl 1: damage: (4-8) crit: 5% speed: 1
lvl 5: damage (10-15) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 40 speed: 1
lvl 5: defence: 30% hp: 60 speed: 5
Healing Skill: 
lvl 1: 3-5
lvl 5: 10-12
Class: Tank. 
Special Role: The Man-at-Arms can heal and resist stress, mark the enemy, increase his dodge, guard/protect an ally and enter a parry state.
All of his damage skills have the attribute of Man Killer.

MUSKETEER
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 50%
Weapon:
lvl 1: damage: (5-10) crit: 5% speed: 1
lvl 5: damage (10-15) crit: 30% speed: 5
Armour:
lvl 1: defence: 10% hp: 30 speed: 1
lvl 5: defence: 30% hp: 50 speed: 5
Healing Skill: 
lvl 1: 2-4
lvl 5: 8-10
Class: Critical. 
Special Role: The Highwayman can increase his dodge, pierce and bypass armour and all his damaging skills mark the enemy and have the crit chance increased to 30% at max level.
All of his damage skills have the attribute of Beast Killer.

OCCULTIST
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 25%
Weapon:
lvl 1: damage: (10-10) crit: 5% speed: 1
lvl 5: damage (15-15) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 20 speed: 1
lvl 5: defence: 30% hp: 40 speed: 5
Healing Skill: 
lvl 1: 4-4
lvl 5: 12-12
Class: Mixed. 
Special Role: The Occultist can bypass armour with all of his damagin skills, bypass stealth, mark enemies, debuff enemies and can regenerate with his healing skill.
All of his damage skills have the attribute of Eldritch Killer.

PLAGUE DOCTOR
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 25%
Weapon:
lvl 1: damage: (3-5) crit: 5% speed: 1
lvl 5: damage (8-10) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 20 speed: 1
lvl 5: defence: 30% hp: 40 speed: 5
Healing Skill: 
lvl 1: 4-6
lvl 5: 12-15
Class: Supp. 
Special Role: The Plague Doctor can heal blight/bleed, regenerate with his healing skills, stun multiple enemies and mark all enemies.
All of his damage skills have the attribute of Beast Killer and Man Killer.

SHIELDBREAKER
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 50%
Weapon:
lvl 1: damage: (6-12) crit: 5% speed: 1
lvl 5: damage (10-20) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 30 speed: 1
lvl 5: defence: 30% hp: 50 speed: 5
Healing Skill: 
lvl 1: 2-4
lvl 5: 8-10
Class: Damage. 
Special Role: The Shieldbreaker can increase his dodge, mark with all his damagin skills, bypass and de stealth and pierce and bypass armour. 
All of his damage skills have the attribute of Eldritch Killer.
THE SHIELDBREAKER CANNOT STUN.

VESTAL
resistances: .stun 50% .poison 50% .bleed 50% .disease 50% .move 50% .debuff 50% .death_blow 70% .trap 25%
Weapon:
lvl 1: damage: (3-5) crit: 5% speed: 1
lvl 5: damage (8-10) crit: 10% speed: 5
Armour:
lvl 1: defence: 10% hp: 20 speed: 1
lvl 5: defence: 30% hp: 40 speed: 5
Healing Skill: 
lvl 1: 4-6
lvl 5: 12-15
Class: Supp. 
Special Role: The Vestal can regenerate with his healing skills, heal and resist stress, bypass and remove stealth and mark enemies.
All of his damage skills have the attribute of Unholy Killer.

INSTALLATION
Unzip and Replace the contents on the zip to the main folder of the game, where all the folders are there. Making a backup of the changed folders is recomended. In my case it's: "F:\Vydiagames Folder\Steam\steamapps\common\DarkestDungeon"