About this mod
This mod is unfortunately no longer being supported, check the official Steam page for Nuniya's Darkest Rework for more information.
- Requirements
- Permissions and credits
- Changelogs
- Donations
A fix was in the works, but there's nothing I can fix.
This mod Includes:
Changes to ALL Heroes, along with all of their abilities and base statistics, some skills have been completely reworked, while others have been mostly statistic, and usability changes. I will not be changing a specific play style consumers paid money for. That being said, this mod was designed with The Shieldbreaker completely out of mind, and there will not be any changes to The Shieldbreaker, or any changes influenced by The Shieldbreaker.
Changes to ALL Enemies, Elite Monsters found in Champion Dungeons (Bone Bearer, Swine Skiver, Hateful Virago, and the Squiffy Ghast), and Bosses, and all of their abilities and base statistics, some bosses were adjusted far more than others for obvious reasons.
Changes to many base game mechanics, Scouting, Stress, Inventory, Party Management, SPD, etc. SPD, however, has been completely changed, and is now balanced in a way that feels how it should, no more 1 SPD enemies going before your entire party, except bosses and other enemy-specific circumstances.
Plenty of Quality of Life changes to keep unfair inconveniences to a minimum, things such as inventory stack size, walking speed, and hud visibility have all been increased, just to name a few.
Got Darkest Dungeon on Steam?
CLICK HERE
There is also an Experimental Branch that can be found on Steam that has all up to date changes, and explains in great detail the changes I'm currently working on!
This Experimental Branch can be found HERE