Virtues no longer reset hero to 45 stress. Stress stays at 100, like with afflictions.
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Installation Extract the file into your mods/ folder.
Compatibility Not compatible with any other mod that alters the rules.json file.
Description In vanilla, gaining a virtue will reduce the hero to 45 stress, unlike gaining an affliction, which will keep the hero at 100 stress. I felt this was much too powerful for a random effect, especially since resource management is such a core part of the game and this gives you a huge extra buffer of stress. This mod keeps the hero at 100 stress, keeping virtues apace with afflictions. This also keeps stress damage relevant; I almost never reached 200 stress with a virtuous hero in vanilla, making a virtuous result effectively a free pass on stress for the rest of the expedition. With this change, you might actually reach 200 stress on a virtuous hero more than once in a blue moon.