Models and Textures
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DREAM remasters all of the Daggerfall audio-visual assets and has its separate Mod Compatibility Patch for 19 other mods, making them HD.
- 4.3GB
- 5.6k
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DREAM remasters all of the Daggerfall audio-visual assets and has its separate Mod Compatibility Patch for 19 other mods, making them HD.
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Handpainted model replacements
Replaces over 400 of Daggerfall's models and flats with new high quality models that are faithful to the original game.
- 104.7MB
- 3.4k
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Handpainted model replacements
Replaces over 400 of Daggerfall's models and flats with new high quality models that are faithful to the original game.
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DET expands available textures to enrich Daggerfall's environments.
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Unofficial Block Location and Model fixes
Fixes the numerous bugs that exist in Daggerfall's Blocks, Locations and Models.
- 2.1MB
- 1.1k
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Unofficial Block Location and Model fixes
Fixes the numerous bugs that exist in Daggerfall's Blocks, Locations and Models.
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The mod changes the graphics of weapons depending on their type. This means that a daedric sword will look completely different than a steel sword, silver staff than mithril staff, etc. Each type of weapon will have its own unique look, both when attacking from first person and in inventory.
- 30.8MB
- 1.0k
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The mod changes the graphics of weapons depending on their type. This means that a daedric sword will look completely different than a steel sword, silver staff than mithril staff, etc. Each type of weapon will have its own unique look, both when attacking from first person and in inventory.
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Villager Immersion Overhaul II WIP - Preview Builds Available
The land of Daggerfall is massive, so one would think that it would inhabit many diverse people? Villager Immersion Overhaul adds many villagers and adventurers/New races to the cities of the Iliac Bay. Cities and towns should feel more alive than ever with this mod.
- 4.0MB
- 675
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Villager Immersion Overhaul II WIP - Preview Builds Available
The land of Daggerfall is massive, so one would think that it would inhabit many diverse people? Villager Immersion Overhaul adds many villagers and adventurers/New races to the cities of the Iliac Bay. Cities and towns should feel more alive than ever with this mod.
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Daggerfall Expanded Textures-DREAM patch
A DREAM-based HD texture overhaul for Daggerfall Texture Expanded! Get your favourite mobs in a new and crisp look!
- 80.7MB
- 534
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Daggerfall Expanded Textures-DREAM patch
A DREAM-based HD texture overhaul for Daggerfall Texture Expanded! Get your favourite mobs in a new and crisp look!
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The RMB Resource Pack is an organized collection of new assets for RMB modders.
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Pixelated Grass for Real Grass
These are low-resolution replacement textures for TheLacus' Real Grass mod. I have pixelated them and reduced their color depth to 256 colors This gives a much more consistent look when not using HD textures or when using retro rendering.
- 232KB
- 492
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Pixelated Grass for Real Grass
These are low-resolution replacement textures for TheLacus' Real Grass mod. I have pixelated them and reduced their color depth to 256 colors This gives a much more consistent look when not using HD textures or when using retro rendering.
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This mod replaces Dagerfall's animal billboards with 3D models, which are made to look as faithful to the originals as possible.
- 8.3MB
- 450
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This mod replaces Dagerfall's animal billboards with 3D models, which are made to look as faithful to the originals as possible.
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Now in Classic and DREAM version. Intended to be used with Roleplay & Realism sprite swapping. Removes horned helmets from Knights and Warriors. Adds horned helmets to Barbarians and Bards.
- 22.9MB
- 413
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Now in Classic and DREAM version. Intended to be used with Roleplay & Realism sprite swapping. Removes horned helmets from Knights and Warriors. Adds horned helmets to Barbarians and Bards.
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Replaces 2d sprites of trees and rocks with 3d models.
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New painting textures and models for use in creating location mods for Daggerfall Unity.
- 1.3MB
- 399
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New painting textures and models for use in creating location mods for Daggerfall Unity.
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Replaces enemies' sprites with animated 3D models.
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Blood Effects Make More Sense To What Enemies It Applies To, Also Less Blood On Some Corpse Textures
- 53KB
- 290
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Blood Effects Make More Sense To What Enemies It Applies To, Also Less Blood On Some Corpse Textures
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Replaces Daggerfall's Khajiit from Ohmes-raht to Cathay.
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Vibrant Terrain Flats - DFUnity
Replaces all the original terrain flats (trees, plants, bushes) with hand painted, remastered ones.
- 81.4MB
- 259
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Vibrant Terrain Flats - DFUnity
Replaces all the original terrain flats (trees, plants, bushes) with hand painted, remastered ones.
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This mod enhances the visual fidelity of textures and sprites while preserving the art style of the original game.
- 384.0MB
- 250
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This mod enhances the visual fidelity of textures and sprites while preserving the art style of the original game.
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Lets you change wall teleporters appearance. So Teleporters and plain brick walls look different. DREAM compatible.
- 5KB
- 230
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Lets you change wall teleporters appearance. So Teleporters and plain brick walls look different. DREAM compatible.
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Upscaled NPC portraits with ESRGAN models. Two options: Fatality or Rebout. This was a quick thing to see how to replace textures in Daggerfall Unity."This is a piece of crap worthy of Daggerfall" - BF 2019
- 30.4MB
- 197
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Upscaled NPC portraits with ESRGAN models. Two options: Fatality or Rebout. This was a quick thing to see how to replace textures in Daggerfall Unity."This is a piece of crap worthy of Daggerfall" - BF 2019