All your questions will be answered by the Dungeons & Dragons episode 23 "The Time Lost":


Features
- Can fly from/to anywhere on the map
- Can toggle between different camera angles
- Can be activated at any time with a single key press
- Can change mod settings during gameplay
- Can take screenshots
- Can use your own airplane textures (Default is F-15E)
Controls
- Press F to toggle fly
- Press C to cycle between different camera modes
- Press P to take a screenshot
- Hold W/S to increase/decrease speed
- Hold A/D to activate left/right rudder
- Hold Q/E to barrel roll to left/right
- Drag mouse down/up to go up/down respectively
Notes and Limitations
- Fly mode can only be activated when outdoors
- Flight always starts/end facing the same direction player/airplane was
- All native game UI and inputs will be disabled while flying only
- UI and inputs from other mods will likely remain active during flight
- Sky/horizon textures will be disabled while flying only
- Avoid using max settings and/or flying too fast as the game may crash (Depends on how beefy is your hardware)
- Due to the nature of the changes required in this mod, it may or may not work with other mods
- Screenshots will be saved at (
.../DaggerfallUnity_Data/StreamingAssets/Textures/FlyAirplaneMod
) - There are no collisions, only when hitting the ground, in that case airplane will bounce back up
How can I use a different airplane model/texture?
Just replace the ones shipped with the mod, but keep the exact same filename and extension, also make sure to use PNG with alpha/transparent background.
Installation
Extract the zip file contents and:
- Copy "FlyAirplane.dfmod" to the mods folder ".../DaggerfallUnity_Data/StreamingAssets/Mods/"
- Copy folder "FlyAirplaneMod" to the textures folder ".../DaggerfallUnity_Data/StreamingAssets/Textures/"