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A Sphincter Says What

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ASphincterSaysWhat

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About this mod

Using Vanilla Combat Event Handler, combat and saving throw messages that give details about effectiveness.

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Using the Vanilla Combat Event Handler, this will give messages during combat and spellcasting about the effectiveness of the said action.  Combat messages will mention how much damage an attack does, and saving throws will mention how much of a spell is reduced by saving throws/resistances.  You can change the settings to choose preference on messages, and types.

Combat messages vary from an attack barely causing damage, to causing an extreme amount of damage, and also reporting if an attack is dodged or parried.  If no message is shown during an attack, that's your queue that you were not in range or didn't aim at your target.

Similarly with spellcasting, messages will show if a spell was fully saved against doing no harm, mostly saved against, partially saved against, or if they failed to save.  It will also detail the effect of the spell.  If no message is shown, the spell missed the target or was absorbed by the floor/wall/corpse/etc instead.

The settings can do the following:
enable/disable "Enemy was killed" message
Show/Hide when player hits an enemy
Show/Hide when player misses
Show/Hide when enemy hits the player
Show/Hide when enemy misses
Choose between different message:
Verbose - longer descriptive message
Brief - shorter message
Numbers - shows damage number instead

Requires Vanilla Combat Event Handler to be loaded before this.  Its included Combat Log doesn't need to be used with this mod active, unless you want verbose combat updates.

Works with any combat or spell mod that supports Vanilla Combat Event Handler.

Available on Android.

Credit to RedRoryOTheGlen for Vanilla Combat Event Handler support!