Daggerfall Unity
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jefetienne

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jefetienne

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About this mod

Guarantees players and enemies a 100% hit chance, and all of the broken mechanics along with that

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Harderfall [Updated 0.10.26 9/22/2020]

"I can't enjoy this game because it's all RNG and requires no skill"

— an elitist Dota 2 and Dark Souls player who happens to be my best friend


Are you tired of appreciating the charm of old school video game RPG mechanics that were founded upon by tabletop games such as DnD? Do you have contempt for others who like to casually play games just for fun and pleasure instead of yelling and getting frustrated in their free time? How sad!
This barebones mod guarantees players and enemies a 100% hit chance, and all of the consequences along with that. This means that every hit is a blow, so enemies can die quicker, but so can you. Other things to note:

    Weapon skills and the dodging skill are useless now, except for ranking up in a guild

    Does not apply to ineffective weapon materials against certain enemies

    Saving throws are still at play, so spells and effects can still be blocked based on passives

    It doesn't actually make the game that difficult, but harder nonetheless

If you feel like RNG is too "immersion breaking," or you'd like to have a new challenge and make a new character build geared towards this new mod, then try it out!