Daggerfall Unity

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SquidKamer

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SquidKamer

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107 comments

  1. menzagitat
    menzagitat
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    I've had so many problems with Villagers Immersion Classic (riders with wagons inside residences or giant villagers if I disable riders) that I
    actually removed it.
    I'm so eager to try your mod, especially since it doesn't replace existing textures but adds many new ones.
    Need some beta testers? :p
  2. SquidKamer
    SquidKamer
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    If anyone has any suggestions, please let me know. VIOII is in work.
  3. josephkeen
    josephkeen
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    for some reason theres no download button for VIO sprites, and the mod counts as an archived file.
  4. SquidKamer
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    I am removing the current version of VIO for many bugs that have shown face the past few DFU updates.

    I'm also no longer working on different type of races for VIO. I have teamed up with the mod creator to bring you new races through
    the Villager Variety mod. You can find that here: https://www.nexusmods.com/daggerfallunity/mods/219.
  5. whowants2know
    whowants2know
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    Encountering issues where guards seem to be reacting like villagers to enemies. I have both "Guards attack enemies" and "Villagers flee from enemies" enabled... but I just had a zombie chase me into town, and waited on a rooftop for guards to start spawning. Eventually they did, and I ran over to one so I could watch him spring into action. And as soon as we came near... poof. He fucks right off.
    Edit: I disabled "Villagers flee from enemies," and the guards are still noping out. Only the guards, mind you. I was stranded on the roof until morning and now there's commoners just going about their business despite the zombie walking around. The guards are literally more pussy than the townsfolk.
    1. SquidKamer
      SquidKamer
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      DFU Broke it in an update and I've been gone.
  6. XenoAlbedo
    XenoAlbedo
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    I saw on the DF Workshop thread that villagers have a chance to attack the player if they are a werewolf. Is this still the case? So far all of the villagers have just shouted, "Werewolf!" and instantly despawned. It's basically made killing them as a werewolf impossible.

    Edit: My bad. Just saw the post saying that the recent DFU update broke it.
  7. kennethpooser
    kennethpooser
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    Don't know if I'm posting this in right place, but guards disappear when chasing me when I leave the borders of a town. Have VIO and DREAM, amongst others. Great mod btw.
  8. GoatBoy11
    GoatBoy11
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    Hi, I absolutely love this mod!
    Was wandering if you could upload a version with more up scaled sprites, just so they don't contrast as much with Dream NPCs.
  9. Agentkiller92
    Agentkiller92
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    No clue if I can post it here.

    No clue if it your mod or a other mod, Have alot of them.......

    But since I added your mod to the game, even with new game or load game this happens

    https://imgur.com/a/PzODQk5

    The guard skin changed between this two Images above, when they are walking.

    For the ones that don't trust the link, here is a short report:
    Everytime the guard takes a step he switches to all small guards(you see all guards poses/stands), than he is normal again and it repeats every time..........

    So far I changed some settings, moved the priority. Disabled some other mods.
    The Guards working fine if your mod is disabled.

    I belive its the "DREAM" mod but can't play without it......... tried everything.........
    But I want use your mod too.....






    1. arthan213
      arthan213
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      I got this same issue to. I have no idea what's causing it, the only other mod that changes the guards is probably DREAM, like you said.

      Hopefully this can be resolved soon.
    2. Agentkiller92
      Agentkiller92
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      No clue if the update fixed it or I, when I moved it complete down in my mod list, had no time yesterday for more testing.
      Now it looks fine so far.
    3. ardemeus
      ardemeus
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      had the same issue caused by dream commoners if it helps. btw i disabled it, most characters were ugly as f. :D

      edit : nvm, bug is back now even without commoners '--
    4. Agentkiller92
      Agentkiller92
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      Did you test it to put it on the buttom of the list, for me it fixed it, even with dream on
    5. ardemeus
      ardemeus
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      i know the issue is with dream, mobs i can try. edit : just tested, no matter the order, as long as Dream : Mob is active i got the bug so i removed it (most human models are strange looking btw so not a big loss)
    6. SquidKamer
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      Conflict with Dreams. King of Worms updated it so that Guard textures are in commoners. So that should be the one to disable. If not, then just turn of Dynamic Sprites option in VIO.
  10. Matth3w23
    Matth3w23
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    Just a quick question, are the sprites lore friendly/correct? Or are they more random for variety?
    1. SquidKamer
      SquidKamer
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      The only issue with lore would be the names as I can't change those because they are a protected string. I'll see if I can get that changed in the next version of DFU.