Change the Attribute Points and HP roll mechanics for leveling up. Change Attribute Maximum as well as starting Attribute scores.
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Changelogs
Version 1.3.6
Better protection from other mods breaking this
When leveling up, HP gets fully replenished
Version 1.3.5
Bugfix
Version 1.3.4
Compatibility update for 0.11.4
Version 1.3.3
Release for v0.10.26+
Version 1.3.1
Changed limits of several mod settings. Corrected spelling errors.
Version 1.3.0
Added starting Attributes adjustment
Version 1.2.0
Added option for median HP.
Version 1.1.3
Level Speed function removed until it can be fixed.
Version 1.1.2
Retroactive Endurance Bonus now also adds any bonus gained from Endurance points added that level.
Use the mod settings to change how many Attribute Points and Hit Points you receive when leveling up.
Activate retroactive Endurance Bonus to have your HP updated with your new Endurance bonus for all previous levels.
Add or subtract a value from your starting attributes after character creation.
Adjust the maximum number of your attributes.
Curved Leveling There is also an experimental mode called Curved Leveling. If you activate this, the game will start out giving you a larger amount of Attribute Points at each level. As you increase in level, the amount of Attribute Points will get lower and lower until you start only getting 1 Point each time you level up. The purpose of this mode is to make the early game easier to get through, while limiting the amount of points you have at high levels.