Daggerfall Unity

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Uncanny

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Uncanny_Valley

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43 comments

  1. DeBIue
    DeBIue
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    I only just now realized this doesn't change all the taverns and it's unfortuante the author or someone else can continue the project. There are now the guild renovation project, cities overhauled, find my religion and this mod that REALLY transforms and make these locations and interior so much more immersive. 

    I wonder what the result would be if these 4 modders worked together
    1. dotWayton
      dotWayton
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      Heyo one of those authors :)

      We do colab occasionally on some things but its quite rare its usually alot of behind the scenes help and advice, 
      I can say there is something cool in the works between a few modders but you'll see it when it is  out 
    2. DeBIue
      DeBIue
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      Hey, that sounds amazing, thanks for the behind the scenes lol!
  2. LawnBoy072
    LawnBoy072
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    Would love an update to this one day!
  3. icarus7234
    icarus7234
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    Genuinely a huge improvement - shows how much better the default rooms can look with real care and attention being put into them.

    Amazing work.
  4. tm10067
    tm10067
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    Taverns are gorgeous, and not too heavy for my rig, just perfrect. 
  5. Psychlonic
    Psychlonic
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    EDIT: This after some testing, this may actually be the fault of the build, not the mod!.
    Seems I can't just remove the comment, so apologies for any confusion.
  6. tm10067
    tm10067
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    Cool taverns, but few bigger ones take quite a toll on framerate whwn used with handpainted models
  7. Boyareen
    Boyareen
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    D E A D 
    M O D
  8. overeager
    overeager
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    Update when ;( T_T
  9. SonOfKrampus
    SonOfKrampus
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    I have found a glitch that I think either lies in Taverns Redone mod or in the Transparent Windows patch for this mod

    Some Taverns are not being labelled properly on town maps - for example, there is a tavern called "The Pig and Cat" in Gothway Garden in Daggerfall (first town just outside Privateer's Hold) that shows up colored as a residential building rather than a green tavern on the map:

    Images:
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    oySptE5.png

    DhR0BSw.png

    When I disabled only Taverns Redone in my modlist, "The Pig and Cat" became "The Rat and Helm," and was properly colored on the map.

    Images:
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    hCZ6yoh.png

    zDlOKhm.png

    I am using the latest stable release of DFUnity (0.14.3) and this mod (v0.17).

    I have roughly 60 mods installed right now, and I will include a full modlist with load order for completeness (could this be a load order issue?):

    Spoiler:  
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    Here's my complete mod list with load order (horrifically long):
    • Unofficial Block, Model, and Location Fix (both .dfmod files)
    • Fixed Dungeon Exteriors
    • Actions Framework
    • Improved Interior Lighting
    • Darker Dungeons
    • Better Ambience
    • Birds in Daggerfall
    • Basic Roads
    • Travel Options
    • Vanilla Enhanced (all standard .dfmods, + Winter Tracks.dfmod for Basic Roads)
    • Daggerfall Expanded Textures
    • Famous Faces of the Illiac Bay
    • Vampiric Options
    • Aquatic Sprite
    • Real Grass
    • Reasonable Blood
    • Readied Spellcasting Hands
    • Ambient Text
    • Convenient Quest Log
    • Convenient Clock
    • Viewable Skill Progress
    • Loot Menu
    • Hotkey Bar
    • Modern Dialogue
    • World Tooltips
    • Rest Warning if Unwell
    • Quest Offer Locations
    • Jewelry Additions
    • Potions of Illiac Bay
    • Repair Tools
    • Bestiary
    • Telescope
    • Diverse Weapons
    • Unique Armor (New!)
    • Skill Books
    • Language Overhaul
    • Skulduggery Thief Overhaul
    • The Penwick Papers
    • Harvestable crops
    • Limited Gold Shops
    • Basic Magic Regen
    • Temples Cure Poison
    • Training Service Overhaul
    • Decorator
    • Taverns Redone
    • Transparent Windows (with Taverns Redone World Data patch)
    • Detailed City Walls
    • World of Daggerfall (with Location Loader)
    • Wildlife
    • You Can Pet the Cat (most important mod)
    • Enhanced Sky
    • Distant Terrain
    In addition, I have a few mods that are installed as loose textures:
    • Vanilla Normal Mapped
    • Better Dungeon Exits
    • Paperdoll Skin Fix (with Vampiric Options patch)
    • Pixelated Grass (for Real Grass)
    1. MarvSilver
      MarvSilver
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      -cut-
    2. Gilman9
      Gilman9
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      Maybe I have messed something up with my setup but that location seems to be broken by default. One of your mods must be fixing it were as Taverns redone uses the default.
    3. SonOfKrampus
      SonOfKrampus
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      @Gilman9 It's probably fixed by UBLAMF, makes sense thanks
  10. akourtis04
    akourtis04
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    Is this mod compatible with Tempered Interiors?
    1. InnocentClarke
      InnocentClarke
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      It certainly seems to be from my testing.