Daggerfall Unity
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imsobadatnicknames

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imsobadatnicknames

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About this mod

Starting equipment kits to make the early game a little less unforgiving.

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Starting equipment kits to make the early game a little less unforgiving. 

When you start a new game, you'll be asked if you want to receive some starting items. You will be able to choose between five starting item kits: Warrior kit, Wizard kit, Thief Kit, Priest kit or Alchemist kit.

Update 1.1:
Fixed mistaken potion ID that caused the wizard kit to contain 2 potions of orc strength instead of restore power.
Reduced the legal repute penalty for the thief kit from -25 to -20

Update 1.2:
Fixed error that caused the priest and alchemist kits to also include the thief's reputation loss. 

All kits include:
  • Cloak and boots
  • Two healing potions
  • A random trinket
  • A random dungeon map
  • A random flammable object
  • 5% chance of starting with a random magic item

Aside from that, the contents of each kit are:

Warrior:
  • Two random pieces of armor
  • A random weapon
  • Two potions of orc strength

Wizard:
  • Two potions of restore power
  • A potion of resist frost
  • A potion of resist fire
  • A potion of resist shock

Thief:
  • A potion of invisibility
  • A potion of chameleon form
  • A random gem
  • A random drug
  • 150-600 gold pieces
  • -20 legal repute

Priest:
  • A random religious object
  • Two potions of cure poison
  • Two potions of cure disease

Alchemist:
  • Two random potions
  • Two random potion recipes
  • Four random potion ingredients

Installation:
Unzip the file inside StreamingAssets/Questpacks. It should automatically start the next time you start a new game.

Uninstallation:
Delete this questpacks folder from StreamingAssets/Questpacks.