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About this mod
Starting equipment kits to make the early game a little less unforgiving.
- Permissions and credits
When you start a new game, you'll be asked if you want to receive some starting items. You will be able to choose between five starting item kits: Warrior kit, Wizard kit, Thief Kit, Priest kit or Alchemist kit.
Update 1.1:
Fixed mistaken potion ID that caused the wizard kit to contain 2 potions of orc strength instead of restore power.
Reduced the legal repute penalty for the thief kit from -25 to -20
Update 1.2:
Fixed error that caused the priest and alchemist kits to also include the thief's reputation loss.
All kits include:
- Cloak and boots
- Two healing potions
- A random trinket
- A random dungeon map
- A random flammable object
- 5% chance of starting with a random magic item
Aside from that, the contents of each kit are:
Warrior:
- Two random pieces of armor
- A random weapon
- Two potions of orc strength
Wizard:
- Two potions of restore power
- A potion of resist frost
- A potion of resist fire
- A potion of resist shock
Thief:
- A potion of invisibility
- A potion of chameleon form
- A random gem
- A random drug
- 150-600 gold pieces
- -20 legal repute
Priest:
- A random religious object
- Two potions of cure poison
- Two potions of cure disease
Alchemist:
- Two random potions
- Two random potion recipes
- Four random potion ingredients
Installation:
Unzip the file inside StreamingAssets/Questpacks. It should automatically start the next time you start a new game.
Uninstallation:
Delete this questpacks folder from StreamingAssets/Questpacks.