Allows you to be a courier, delivering letters to the cities you encounter; or a treefeller, chopping wood for money.
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Added a fix for the message that appears when you cut wood and then enter a building. It should no longer tell you to go outdoors to find wood.
Version 1.12
Changes the timers around related to finding the courier box/woodcutter axe, so they will be less likely to spawn at the same time. No guarantees, but it'll be less common now.
Version 1.11
Small update to add more text responses to the Courier job. No changes to Treefeller job.
Version 1.1
Adds the Treefeller job. Use an ordinary axe to chop wood, selling it for money. This job will earn less money in desert locations. You must wait 3 hours before your attempts to chop wood.
Version 1.0
Initial upload
PLEASE STOP USING THE GOG CUT PLEASE STOP USING THE GOG CUT PLEASE STOP USING THE GOG CUT
INSTALLATION:
Extract to /DaggerfallUnity_Data/StreamingAssets/ so it merges with your existing QuestPacks folder. It will start on a new character.
If you wish to start these jobs on an existing character, use either or both console commands:
startquest treefellerinit startquest courierinit
TO UNINSTALL:
Delete the folder "Courier" and/or "Treefeller" from your QuestPacks folder.
HOW DOES THE COURIER WORK:
If you accept this job, you will carry around a small chest (5kg) which will periodically receive letters for delivery in your current town. Letters must be delivered within 24 hours. You will be paid between 25 and 75 gold per letter.
You can quit at any time by using the Use command on the chest in your inventory. If you decline to quit, you can attempt it again the next day.
HOW DOES THE TREEFELLER WORK:
If you accept this job, you will carry around an iron axe. "Use" it in your inventory to attempt to chop wood, to sell to a passerby. Your axe skill will determine the amount of gold you earn. Desert regions will grant you less money. You must wait 3 hours between your attempts to chop wood.
DISCLAIMERS:
This mod uses the quest system, so any problems with NPCs not appearing, etc are not this pack's fault. It merely sends commands, and if the engine has some difficulty making the NPC appear, it is a problem with the engine, not the mod.