Ooh, this looks nice! I appreciate the far more subtle approach to flavor text of this compared to something like "Town Greetings" and "Town Descriptions" which were not for me. They felt intrusive, repetitive, and unimmersive once the text started contradicting itself and quests. Can't wait to give this a shot.
thanks, i tried to keep immersion and universality in mind for the messages. its kind of a time consuming thing to test and pretty subjective so i did my best.
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if it's not too much trouble, please could you port this for Android? I'd really like very much to add this to my game.
It just sees youre in a dungeon type and picks from a list at the designated intervals.
I would love for it to be actually expressive of your immediate surroundings but thats out of my coding reach.
And i wanted it to be just, there; not THERE. lol