Daggerfall Unity

File information

Last updated

Original upload

Created by

Vanilla Enhanced contributors

Uploaded by

carademono

Virus scan

Safe to use

Tags for this mod

About this mod

This mod completely overhauls Daggerfall's visuals while maintaining its original pixel art charm.

Permissions and credits
Changelogs
Vanilla Enhanced

This mod completely overhauls Daggerfall's visuals while maintaining its original pixel art charm. It also adds remastered vanilla skies and a huge variety of villagers and enemies.

Main Features
  • Terrain textures and most terrain flats have doubled resolution, while staying extremely faithful to vanilla aesthetics.
  • VE packages all of carademono's sprite variety mods. There are around 1,000 villager varieties (instead of vanilla's 24), 720 human enemy varieties (instead of 15), and 10-15 varieties of orcs, centaurs, and vampires. Redguard enemies now appear throughout Hammerfell.
  • NPC flats have been remastered based on the best available vanilla source -- and all are now animated.

Known Issues
Terrain currently exhibits some texture seams. We are working on fixing these, as well as the texture seams on architecture that were present in vanilla.

Vanilla Enhanced Contributors
carademono (sprites, textures, and daytime skies)
Ninelan (Artistic Director, nighttime skies)
Hazelnut (villager variety coding)
Kab the Bird Ranger (animated NPCs and enemy variety coding)
Kamer (Unique town guards)
RealAKP (Kynareth's priestess)

All textures used in this mod are available in carademono's GitHub repositories. They may be freely used in other mods as long as Vanilla Enhanced is credited. New contributions and pull requests to Vanilla Enhanced welcome!
https://github.com/drcarademono/vanilla-enhanced
https://github.com/drcarademono/villager-variety
https://github.com/drcarademono/villain-and-monster-variety
https://github.com/drcarademono/animated-people