Daggerfall Unity

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Kaedius

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Kaedius

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129 comments

  1. TJaruno
    TJaruno
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    Not sure if this as been asked before but here I go:
    First, your mod is quite incredible and the way you made such a concept even work is really impressive! 

    So impressive in fact that I got me thinking, could your mod be used as a base for a traditional ship mod? Something that would let the player navigate his ship in the same manner you do with the airship, but on the water? 

    The one thing that always was a bit immersion breaking, to me at least, was the way the game handle ships travel and players vessel, and when I saw your mod, I thought maybe it could be to vanilla ship and boat travel what Realistic Wagon is to vanilla Horse and Cart.

    Being able to actually board our ship at the docks would be game changer, and with WoD there’s Docks everywhere they’re needed. I can only dream about boarding a ship after haggling my way in, only to live the passage in real time. 

    I don’t mean to ask for you to produce anything, I’m merely curious about if such possibilities are even possible with your airship framework. In any cases, good work on this marvellous mod!
    1. Kaedius
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      Yes, it's entirely possible! The WoD team has reached out, but I've been slacking on my part. There are some added wrinkles due to to how the base game keeps track of your ship and what it expects and how to handle that, but it's something I definitely want to achieve. I have other projects that take up my time and interest at the moment, but I think decorator and airships are in a stable place for now so I feel comfortable tackling this other aspect soon.
  2. SaberFang1
    SaberFang1
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    dream HD textures option too please?
    1. Kaedius
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      This is compatible with dream textures and will use those if you have dream installed. Are you not seeing dream textures with it installed?
  3. CabraComunista
    CabraComunista
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    Friendly reminder to update the status of posts on the bugs tab where relevant
    Happy to see your mods getting all these much needed fixes!
  4. muddyfur
    muddyfur
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    I think there's some version fuckery going on with NexusMods because I got the newest one, 0.2.13, but not only does NexusMods say at the top of the page that the newest version is 0.2.12 (which is located in the old files section), but MO2 is also flagging 0.2.13 as outdated, which makes no sense as far as I know.
  5. Elthrael
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    I was gutted to see it's not compatible with World of Daggerfall if using DREAM. I had to choose between this and World of Daggerfall, and sadly I had to pick WoD because it just makes traversing the wilderness a lot more interesting.

    The two together would really make for an unforgettable experience. I remember taking a day during Summer break with the old "Enhanced and Eroded Terrain" (which WoD replaces) + this and fyling from Northmoor all the way to Sentinel. Good times. Flying over the Iliac Bay with WoD would be even more fantastic.

    I hope this mod gets updated to support WoD and the DREAM DFU 1.0.0 variant, it's a shame we can't have both.
    1. Kaedius
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      I'm making sure my mods are updated for 1.0, so hopefully I can have a fix available soon though I'm working on Decorator at the moment first. From my initial testing, it seems only using the "Instant Ship Summon" option is causing true problems. Charter ships and disabling that option in the settings will still allow you to pilot the airship with Dream and World of Daggerfall installed as far as my initial testing went.

      That said, I need to reduce how aggressive the ship tries to stick to the terrain. With the drastic terrain changes made with mods, the airship tries too hard to lower itself and tends to crash. As soon I finish work on Decorator I'll focus on making sure this mod is more compatible.
  6. TheKidsNextDoor
    TheKidsNextDoor
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    How do I access the storage? I assume that its like a bigger flying wagon since it has a carry weight limit. EDIT: nvm found it in the ship deck 
  7. Girbat
    Girbat
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    On Mac OS the rope textures aren't loading and instead they are putrid pink. Other than that it is working fine (I am not using DREAM) and it doesn't even bother me. Another fascinating issue that is probably for any version is that the Isle of Balfiera seams to have its own virtual location seperate from High rock. Attempting to go there over sea just gets the low resolution map texture with no collision, sprites or locations. Yours is probably the only mod where this design feature is ever encountered. Thanks for the excellent mod!
  8. LoubertTX
    LoubertTX
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    I find whenever I use the airship to travel from, for example Daggerfall to Sentinal, the game crashes halfway through the journey. I am using a lot of mods so that could be the culprit, has anyone else had issues with this?
  9. ShadowWulfe
    ShadowWulfe
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    Does airship get factored in to fast travel once you buy it?

    Edit: And the storage eating my items seems to be an issue too. Great.
  10. ceilingfan66
    ceilingfan66
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    Hi--I'm having trouble with the item storage. Every time I place an item in the existing chest then save, there's a note that the Airship mod data wasn't saved, and the items will be gone upon loading the save. I'm also using the mod with Decorator, and containers placed with that mod do the same thing, except the model also changes to a spilled over chest. Any idea what the issue is?