Daggerfall Unity
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azimovhaas8

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AzimovYuri88

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About this mod

Adds new potions to both potion mixers and potion sellers of various guilds.

Updates loot tables accordingly, so you can randomly find new potions in game world of Illiac Bay.

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Changelogs
This is rather small mod (currently) bringing both 12 new recipes and 12 new potions into the game.

All new potions can be crafted with help of usual guild services (mainly Dark Brotherhood, Archaeologists or Temple mixers) or bought as any other potion in the game.

Loot tables been updated as well, so game will both spawn new recipes and new potions as part of loot rewards.
So even if you do not plan to create or buy potions from guild services, you still can find new potions in the world of Daggerfall.



UPDATE 1.12 :

~Uploaded fixed version for latest versions of Daggerfall Unity, thanks to generous effort of OP-Ellis~

UPDATE 1.13:

~ 1) Reduced costs for all new potions ~
~ 2) More varied textures for all new potions ~
~ 3) Changed ingredients for all potions, so rare ingredients will be used more often and overused
ingredients will be used less often ~
~ 4) Some potions now have less ingredients used during creation ~
~ 5) Effects of all potions are buffed (effects buffed more for niche potions) ~



                                                                                   ~~


NEW POTIONS:

[All new potions function in similar way to every other potion, so effects will scale with character level]

1) Potion of Comperhend Language- > provides with Comperhend Language effect (better chance for pacifying enemies).
2) Potion of Regeneration - > provides with healing over time effect.
3) Potion of Jumping - > provides with jump enhancing effect.
4) Potion of Banishment - > provides with ability to destroy daedra type of enemies. RNG based, scales with level of character.
5) Potion of Climbing - > provides with improved climbing effect.
6) Potion of Arkay - > provides with ability to destroy undead enemies. RNG based, scales with level of character.
7) Potion of Spell Resistance - > provides with spell resistance effect.
8) Potion of Item Creation - > allows character to temporarily create one item (pauldrons, steel weapons, arrows, etc).
9) Potion of Shielding - > functions in similar way to "shield" spell, but with potion benefits / restrictions.
10) Potion of Spell Absorption - > provides user with effect similar to "spell absorption" effect. 
11) Potion of Magicka Renewal - > provides with one-time spell points replenishing effect.
12) Potion of Magicka Regeneration - > provides with magicka replenishing over time effect.



~~For people who needed a list of Ingredients used in new recipes:
I created a sticky post in "Posts" section~~




COMPATIBILITY:
This mod should have no clear issues with compatibility, as mod simply adds new items (potions and potion recipes) into the game.

INSTALLATION:
Unzip a folder, extract or copy the "potions of illiac bay.dfmod" file from relevant folder (Windows users must extract file from
StandaloneWindows folder, for example) into your DaggerfallUnity_Data\StreamingAssets\Mods folder.
Enable "Mod System" option, allowing support of mods, if not done already.
Enable mod.
~Updated for Linux and OSX users~
~Will update mod with new potions soon~

UNINSTALL:
Remove "potions of illiac bay.dfmod" file from DaggerfallUnity_Data\StreamingAssets\Mods folder.




SPECIAL THANKS:
To Magicono43 and Hazelnut from Discord server : )
And big thanks to OPEllis for making a new version with bug fixes for naming errors!


Enjoy 0/