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aHeadyNord

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aHeadyNord

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About this mod

The mod changes how dungeon exits look. I thought it was funny how hanging moss accompanied a lone skull inside of practically every doorway - so I fixed it with several, clearer variants to choose from.

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Three variants exist, and they are as follows:

• A light variant, for those who associate a lit doorway with hope, thanks to places like rock tunnel.
• A dark doorway with the vanilla trappings having been removed - clearly it's night outside.
• A dark, and foggy, doorway with the vanilla trappings having been removed - still in the spirit of a dank, abnormally misty cave.
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