Cyberpunk 2077

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  • Russian translation fix for romance between Judy and Male V

    Cyberpunk 2077\archive\pc\mod

    Самый простой и надежный способ активации самого романа c Джуди за мужчину через Save Editor (Project CyberCAT-SimpleGUI)
    - Запускаете CP2077SaveEditor.exe
    - Загружаете сейв
    - Выбираете Quest Facts
    - Ищите judy_romanceable и ставите значение "1"
    - Save Changes

    Жду отзывов и подсказок - может что-то где-то упустил.
    Писать можно - сюда...

  • Tin Lung Restaurant

    Suggestion into this Maruuess Eden  Suite at 17.00 pm to 4 am...

  • SCI-FI


  • sorry delay

    Sorry for the delay but im still working on this i think i fixed it for now.. so you can die again..

    if you unistall this mod please uncheck useMod first :)...

  • HairStyles

    Aera Hair - Game.AddToInventory("Items.aera_hair", 1)

    Aloy Hair - Game.AddToInventory("Items.aloy_hair", 1)

    Custom Aloy Hair - Game.AddToInventory("Items.custom_aloy_hair", 1)

    Greek Hair - Game.AddToInventory("Items.greek_hair", 1)

    Jessie Hair - Game.AddToInventory("Items.jessie_hair", 1)

    Luna Freya Loose Hair - Game.AddToInventory("Items.luna_hair_loose", 1)

    Luna Freya Tied Hair - Game.AddToInventory("Items.luna_hair_tied", 1)

    Melfi Hair - Game.AddToInventory("Items.melfi_hair", 1)

    Tifa Hair - Game.AddToInventory("Items.tifa_hair", 1)

    Tifa Teen Hair - Game.AddToInventory("Items.tifa_teen_hair", 1)

    Tifa Chinese Hair - Game.AddToInventory("Items.tifa_chinese_hair", 1)


    To spawn easily the clothes with theses items code you need to use CYBER TWEAK ENGINE

    ALT PANT :


    Game.AddToInventory("Items.Jacket_16_basic_01", 1)
    Game.AddToInventory("Items.Jacket_16_basic_02", 1)
    Game.AddToInventory("Items.Jacket_16_old_01", 1)
    Game.AddToInventory("Items.Jacket_16_old_02", 1)
    Game.AddToInventory("Items.Jacket_16_rich_01", 1)


    Game.AddToInventory("Items.Shorts_03_basic_01", 1)
    Game.AddToInventory("Items.Shorts_03_basic_02", 1)
    Game.AddToInventory("Items.Shorts_03_basic_03", 1)
    Game.AddToInventory("Items.Shorts_03_old_01", 1)

  • Read this pls

    Eyebrow Scar for Judy
    I just want a scar style from the original art settings of Judy.
    Scars will appear on both sides.
    Specially thanks to those amazing people:
    @yuyu69 for the eyebrow png document from blender model
    @rockergirlfriend for the mod itself
    @Gapedcrusader for the help
    The eyebrow option for V is WIP.
    How to Install
    Steam:\SteamLibrary\steamapps\common\Cyberpunk 2077\archive\pc\mod
    GOG:\GOGLibrary\Games\Cyberpunk 2077\archive\pc\mod
    Epic Games:\EpicLibrary\Cyberpunk 2077\archive\pc\mod...

  • Update 1: new hairs

    New hairs are added:

    -'86 Majima hair with ponytail physics (may look a bit choppy because it's from an older game)

    -a WAY better version of the Cortana hair i did

    -Classic H1-H3 Cortana Hair 

    -Just Cause 3 Rico hair

    -Emily kaldwin hair


  • Settings Two-person ride

    These are camera settings for a mod "Closer Car TPP Camera" to install1- Install Closer Car TPP Camera ( Thanks alexblah for the mod)  2- Define the camera positionsFor one personCamera Option 10.70  Far Horizonta Position1.10  Far Vertica Position0.00  Far L/R Position14.00 Far Camera PitchFor two people Camera Option 20.70  Far Horizonta Position1.08  Far Vertica Position0.00  Far L/R Position14.00 Far Camera PitchAdditiona Options 79.00 FOV0.00  Speed CameraTwo people you need Appearance Menu Mod  Add Vehicles " Claire.s Truk"2  Add a character- Active Spaws- Open Target Tools- Active Look At- Define positions0.2 Head Stif...

  • Second person driving camera

    1- Install Closer Car TPP Camera - Define the camera positions...



    ----> FEMV CORPO:
    +Tactical Netrunner Combo
    Game.AddToInventory("Items.Glasses_05_basic_01", 1)

    +Corpo Security Combo
    Game.AddToInventory("Items.Vest_06_basic_01", 1)

    +Dollhouse Goddess Combo
    Game.AddToInventory("Items.Glasses_03_basic_05", 1)

    ----> FEMV NOMAD:
    +Desert Techie Combo
    Game.AddToInventory("Items.Visor_01_basic_01", 1)

    +Night City Chic Combo
    Game.AddToInventory("Items.Visor_02_basic_01", 1)

    +Braindance Junkie Combo
    Game.AddToInventory("Items.Tech_02_basic_01", 1)

    +The Other E-Girl Combo
    Game.AddToInventory("Items.Glasses_01_basic_01", 1)


  • Currently added hairs

    Shun Akiyama Hair

    The Weapon Hair

    Cortana (from H4) Hair

    Generic Male hair

    Peachh Hair (credits to Peachu again for the original creation of it)...

  • Hair Updates

    Rihanna hair Update 1.1 Better textures

    Luna Freya Tied Hair 1.1 Fixed Rig on the Ponytail...

  • Every side jobs and main jobs save - NOMAD MALE V

    paste the folders here
    C:\Users\xxx\Saved Games\CD Projekt Red\Cyberpunk 2077...

  • Hair List

    Ancient_Chinese_Hair  Replaces HairStyle 19

    Daenerys_Hair  Replaces HairStyle 11

    Long_Layered_Hair  Replaces HairStyle 2

    Rihanna_hair  Replaces HairStyle 11

    Greek_Hair  Replaces HairStyle 13

    Hippie_Hair_Curly  Replaces HairStyle 2

    Aloy_Hair  Replaces HairStyle 19

    Custom_Aloy_Hair  Replaces HairStyle 19

    Yorha_a2_Hair  Replaces HairStyle 2

    Long_Chinese_Hair  Replaces HairStyle 19

    Melfi_Hair  Replaces HairStyle 13

    Luna_Freya_Tied_Hair  Replaces HairStyle 19

    Luna_Freya_Loose_Hair  Replaces HairStyle 2

    Tifa_Hair  Replaces HairStyle 2

    Tifa_Chinese_Hair  Replaces HairStyle 19


  • Required Shaders

    DLAA,NFAA,Multilut,Blooming HDR,Levels,Filmic Sharpening,CAS,Pirate Luma Sharpen.
    You can get pirate shaders here.

  • How to edit timescale

    1. Download and install Wolven Kit
    2. Create a new project and add base\gameplay\game_time.curveset file

    3. Open time curveset in curve editor

    4. Here you will see default time curve, where Time means timescale modifier and Value means hours in 24-h format (not sure what negative and >24 numbers mean here but I edited all of them.

    5. Some reference values
    Time 1.0 means that 1 ingame minute equals to 10 realtime seconds. The lowest possible value for time seems to be 0.13 which makes 1 ingame minute equals to ~58 realtime seconds.

    6. Double-click on time cells to edit, then save your changes (for the screenshot I flatlined everything to realtime values with 0.13)