Cyberpunk 2077

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Last updated

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Created by

CDPR and Me

Uploaded by

tduality

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Safe to use

About this mod

This is a collection of my good to have weapon tweaks updated for 2.1 and a few of new ones. They will make your gameplay only better.

Requirements
Permissions and credits
Everything is separated into own files, you can simply remove what you don't wish to have in your game from the list.

The list of mods:
  • Rifle scopes and rifle muzzle brakes were added to Defender. Thanks for 2.0 but a scope on Defender feels like home. And why not to add a muzzle brake to that.
  • E255 Percipient scope is modified to be a sniper scope. This way the rifles have their own too.
  • Grad 10 round magazine. Made to be a reference to the real world.
  • KairoSA-1 and SO-21 Saika scopes are added to Grad. Gives some sort of opportunity to use this weapon as an assault rifle. Fun to try. 
  • E305 scope is now in use on handguns too. This just looks super cool and on it's place. And the handguns just got a sniper scope.
  • Kenshin-turbo. This mod turns Kenshin into automatic firearm. Yet I admit it was more fun with that back in 1.63.
  • MA70 scopes. Disabled in 2.0 rifle scopes are added back and on top of that adds the scopes from Grad. Puts in shock just from a view.
  • Nekomata 5 round magazine. Made to be a reference to the real world and it's really dumb to have 4.
  • Grad-scopes on Nekomata. Like in 1.63. Plus KairoSA-1 comes with transfer from Grad for the same gameplay.
  • Rifle scopes on Pulsar instead of handgun scopes. Again the look explains everything.
  • Quasar automatic trigger. This mod makes primary fire on Quasar to be in auto-fire too (it's better to use in short bursts). Like why not. Single fire on this weapon is useless.
  • Saratoga rifle scopes. The same as for Pulsar.
  • SOR-22 headshot damage 250%. Because in 1.63 the weapon had wall penetration, so that means it's a sniper rifle and it looks exactly like a sniper rifle. Why it's unplayable if unmodded, because headshot damage is not enough. Simple. Solved.
  • All the sniper scopes fit to SOR22 to make it an universal weapon.
  • Bug fix: Legendary sniper scopes can't be equipped.
  • SOR-22 uses sniper rounds.
  • Dian and Sidewinder can be used in driver combat.
  • Punknife and Neurotoxin knives' headshot damage is 200%. Because without this, these high-tech knives look worse than a regular knife.
  • Handguns and revolver weights are 1 point less. Otherwise, their weight is confusing compared to other weapons.



Installation:
You need teh gaem first and teh bug in it to install the mod.

Please, also take a look at my other mods, my profile.
The collection of the mods that I have.
To support me with a donation<3.