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Tribefull

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Tribefull

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About this mod

The default camera has bothered me since launch. The goal here is to provide immersive angles without sacrificing road visibility. Changes have been made to camera position, boom-arm elasticity, FOV, slope-following behavior, auto-centering behavior, and much more.

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[[ Works perfectly in Phantom Liberty ]] (And should work fine with all future CP updates, providing they don't entirely rework the driving system)

CDPR's default vehicle cam has bothered me since launch, so now that we're in 2.0 I've decided to mod it for my current playthrough. The changes to camera position are targeted at motorcycles, but all vehicles can benefit from this mod due to the numerous other tweaks I've made. 

What it does:

  • Adds a slight over-the-shoulder offset to the close and medium distance camera positions for all motorcycles, while still giving us  a higher-angle "drone cam" for the long distance view. This let's us set the camera height closer to the road while still being able to see what's in front of us, creating the illusion of higher speed. 
  • Brings us closer to our character in the closest view, while using boom-arm elasticity to give us some distance at higher speeds.
  • Brings back slope-following for all vehicles, which CDPR completely removed in 2.0. With this mod you will no longer have to fiddle with the camera when going up and down hills!
  • Many other small tweaks to improve camera responsiveness when turning.
  • All three view-distances have been modded, but I personally just set it to the closest third-person distance and leave it there. 

New: By request, I've added an alternate version which disables autocentering and slope-follow.

The mod is a single LUA file. Cyber Engine Tweaks is required.

Compatibility: Better Vehicle First Person seems to work well with this, since CoolCam is primarily a third person mod. 


Stay cool, chooms!