Cyberpunk 2077

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TWMK Studio

Uploaded by

ToxicTC

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About this mod

MECHA For female V Mecha V 2.0 This time, the mecha and facial mask at the neck of the female V have been updated, as well as multiple dynamic lights

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Updated on October 15th
Mecha is suitable for any body type because I have hidden its body and will not display it at all,So don't ask any more questions about body shape adaptation
fix mask combat and mask up fpp display 
delete old version code Game.AddToInventory("Items.mechamaskfix",1)
                                         Game.AddToInventory("Items.mechamaskupfix",1)

MY Virtual Atelier TMKW Virtual Atelier at Cyberpunk 2077 Nexus - Mods and community (nexusmods.com)
Mecha V 2.0 This time, the mecha and facial mask at the neck of the female V have been updated, as well as multiple dynamic lights
The mask has two states: open and combat
Game.AddToInventory("Items.mecha",1)
Game.AddToInventory("Items.mechamask",1)
Game.AddToInventory("Items.mechamaskup",1)
More of my models can be browsed on this website(14) 3D models by Toxic (@wutianci) - Sketchfab
My module is currently only suitable for the old version of the body frame file, and I am not sure how to solve this problem. The new version of the body frame may cause arm display errors.But the body framework 2.0 file will not have this issue, so I used the 2.0 file myself,As shown in my picture above, I hope someone can help me 
The mask references the material file of the main mecha, so please use it together with the main mecha, otherwise the material display will be incorrect
Please wear at least one cyberweapon on your arm, otherwise there will be issues with the arm display
Please wear at least one cyberweapon on your arm, otherwise there will be issues with the arm display
Please wear at least one cyberweapon on your arm, otherwise there will be issues with the arm display